Game Class
Link to game-class
The IGame Class is used to obtain general game information. Can be accessed using game
패키지 임포트하기
Link to 패키지-임포트하기
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import.
import crafttweaker.game.IGame;
Zengetters
Link to zengetters
Zengetter | What does it do? | 반환 타입 | Usage |
---|---|---|---|
Zengetter biomes | What does it do? Returns all registered biomes as list | 반환 타입 List<IBiomes> | Usage game.biomes |
Zengetter blocks | What does it do? Returns all registered blocks as list | 반환 타입 List<IBlockDefinition> | Usage game.blocks |
Zengetter enchantments | What does it do? Returns all registered enchantments as list | 반환 타입 List<IEnchantmentDefinition> | Usage game.enchantments |
Zengetter entities | What does it do? Returns all registered entities as list | 반환 타입 List<IEntityDefinition> | Usage game.entities |
Zengetter items | What does it do? Returns all registered items as list | 반환 타입 List<IItemDefinition> | Usage game.items |
Zengetter liquids | What does it do? Returns all registered liquids as list | 반환 타입 List<ILiquidDefinition> | Usage game.liquids |
Zengetter potions | What does it do? Returns all registered potions as list | 반환 타입 List<IPotion> | Usage game.potions |
Methods
Link to methods
GetEntity
Link to getentity
ZenScript Copy//getEntity(EntityName)
//essentially the same
val sheep = game.getEntity("sheep");
val sheep1 = <entity:minecraft:sheep>;
SetLocalization
Link to setlocalization
Sets the localization.
All parameters are strings. game.setLocalization(key, value);
game.setLocalization(lang, key, value);
Localize
Link to localize
Returns a localized String
game.localize(key)
game.localize(key, lang)