Soils
Class path: mods.botanypots.Soil
Use
To use, import the class with import mods.botanypots.Soil;
at the beginning of your script.
Creating New Soils
Soil.create(id, ingredient, displayState, tickRate, categories);
id
<string> The id of the new soil. This is a namespaced id an must be in the validnamespace:path
format.ingredient
<IIngredient> The ingredient used to determine which items/blocks are used to put the soil in a pot.displayState
<MCBlockState> The block state to display for the soil in the pot.tickRate
<int> The tick rate for the soil.categories
<string[]> An array of categories associated with the new soil.
Creates a new soil entry that players can use in the botany pot.
Removing A Soil
Soil.remove(id);
id
<string> The id of the soil to remove. This is a namespaced id an must be in the validnamespace:path
format.
Removes a soil from the game’s data.
Changing Soil Tick Rate
Soil.setTicks(id, tickRate);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.tickRate
<int> The new tick rate for the soil.
Changes the tick rate of a given soil.
Changing Soil Ingredient
Soil.setIngredient(id, ingredient);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.ingredient
<IIngredient> The ingredient used to determine which items/blocks are used to put the soil in a pot.
Changes the items used to put the soil into the botany pot.
Changing Soil Display
Soil.setDisplayState(id, displayState);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.displayState
<MCBlockState> The block state to display for the soil in the pot.
Changes the block displayed for the soil.
Changing Soil Categories
Changes the categories associated with the soil. These are used to match crops to valid soils.
Add a Category to a Soil
Soil.addCategory(id, categoriesToAdd);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.categoriesToAdd
<string[]> An array of categories to associate with the soil.
Remove a Category From a Soil
Soil.removeCategory(id, categoriesToRemove);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.categoriesToRemove
<string[]> An array of categories to dissociate with the soil.
Clear All Categories From a Soil
Soil.clearCategories(id);
id
<string> The id of the soil. This is a namespaced id an must be in the validnamespace:path
format.
Getting All Ids
Soil.getAllIds();
- Returns: <string[]> An array of all known soil ids at the time this is ran.
This will give you an array of all the known soil ids at the time.
Removing All Soil
This will completely remove all the soils currently registered. This is useful for if you want to recreate all the data from scratch through scripts.