// <recipetype:bloodmagic:arc>addRecipe(name as string, output as IItemStack, outputFluid as IFluidStack, input as IIngredient, inputFluid as IFluidStack, arcTool as IIngredient, consumeIngredient as boolean, addedItems as @Optional MCWeightedItemStack[])
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_all" , < item : minecraft:glass > , < fluid : minecraft:lava > , < item : minecraft:diamond > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), false , [ < item : minecraft:apple > % 50 ]);
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_extras" , < item : minecraft:diamond > , < fluid : minecraft:lava > , < item : minecraft:dirt > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), false );
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_fluid_output" , < item : minecraft:diamond > , < fluid : minecraft:lava > , < item : minecraft:glass > , < fluid : minecraft:empty > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), false );
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_fluid_input" , < item : minecraft:diamond > , < fluid : minecraft:empty > , < item : minecraft:apple > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), false );
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_all_consume" , < item : minecraft:stick > , < fluid : minecraft:lava > , < item : minecraft:water_bucket > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), true , [ < item : minecraft:apple > % 50 ]);
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_extras_consume" , < item : minecraft:arrow > , < fluid : minecraft:lava > , < item : minecraft:pufferfish_bucket > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), true );
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_fluid_output_consume" , < item : minecraft:shield > , < fluid : minecraft:lava > , < item : minecraft:lava_bucket > , < fluid : minecraft:empty > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), true );
< recipetype : bloodmagic:arc > .addRecipe( "arc_recipe_test_no_fluid_input_consume" , < item : minecraft:stone > , < fluid : minecraft:empty > , < item : minecraft:water_bucket > , < fluid : minecraft:water > , < item : bloodmagic:basiccuttingfluid > .anyDamage(), true );