Compression Dynamo

Add Fuel

//<recipetype:thermal:compression_fuel>.addFuel(String name, IFluidStack ingredient, int energy);
<recipetype:thermal:compression_fuel>.addFuel("compression_test", <fluid:minecraft:water>, 1000);

Remove Fuel

//<recipetype:thermal:compression_fuel>.removeFuel(IFluidStack outputFluid);
<recipetype:thermal:compression_fuel>.removeFuel(<fluid:thermal:tree_oil>);