MCLivingConversionPreEvent

The event is triggered when an entity is trying to replace itself with another entity. This event may trigger every tick even if it was cancelled last tick for entities like Zombies and Hoglins.

The event is cancelable.

If the event is canceled, the replacement will not occur

The event does not have a result.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import crafttweaker.api.event.living.MCLivingConversionPreEvent;

Extending MCLivingConversionEvent

MCLivingConversionPreEvent extends MCLivingConversionEvent. That means all methods available in MCLivingConversionEvent are also available in MCLivingConversionPreEvent

Methods

Sets the conversion timer, by changing this it prevents the event being triggered every tick Do note the timer of some of the entities are increments, but some of them are decrements Not every conversion is applicable for this

Return Type: void

script.zs
MCLivingConversionPreEvent.setConversionTimer(ticks as int) as void
ParameterTypeDescription
Parameter
ticks
Type
int
Description
No Description Provided

Properties

NameTypeHas GetterHas SetterDescription
Name
outcome
Type
MCEntityType
Has Getter
true
Has Setter
false
Description
No Description Provided