MCLivingDamageEvent
Link to mclivingdamageevent
The event is cancelable.
If the event is canceled, the Entity is not hurt. Used resources WILL NOT be restored.
The event does not have a result.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.living.MCLivingDamageEvent;
Extending MCLivingEvent
Link to extending-mclivingevent
MCLivingDamageEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingDamageEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name amount | Type float | Has Getter true | Has Setter true | Description No Description Provided |
Name source | Type DamageSource | Has Getter true | Has Setter false | Description No Description Provided |