MCLivingDamageEvent

Link to mclivingdamageevent

The event is cancelable.

If the event is canceled, the Entity is not hurt. Used resources WILL NOT be restored.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
Copy
import crafttweaker.api.event.living.MCLivingDamageEvent;

Extending MCLivingEvent

Link to extending-mclivingevent

MCLivingDamageEvent extends MCLivingEvent. That means all methods available in MCLivingEvent are also available in MCLivingDamageEvent

NameTypeHas GetterHas SetterDescription
Name
amount
Type
float
Has Getter
true
Has Setter
true
Description
No Description Provided
Name
source
Type
DamageSource
Has Getter
true
Has Setter
false
Description
No Description Provided