LivingDropsEvent

Link to livingdropsevent

The event is cancelable.

If the event is canceled, the entity does not drop anything.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.event.entity.living.LivingDropsEvent;

Extending LivingEvent

Link to extending-livingevent

LivingDropsEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDropsEvent

Link to g-

Name: addDrop

Adds an item to the drops.

Return Type: void

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LivingDropsEvent.addDrop(stack as IItemStack) as void
ParameterTypeDescription
Parameter
stack
Type
IItemStack
Description
No Description Provided

Link to g--1

Name: getDrops

Returns the list of items will be dropped. The list is read-only, modifying this list does not change the drops.

You should use the drops setter, addDrop or removeDrop method to change the drops.

Return Type: stdlib.List<IItemStack>

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// LivingDropsEvent.getDrops() as stdlib.List<IItemStack>

myLivingDropsEvent.getDrops();

Link to g--2

Name: getLootingLevel

Return Type: int

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// LivingDropsEvent.getLootingLevel() as int

myLivingDropsEvent.getLootingLevel();

Link to g--3

Name: getSource

Return Type: DamageSource

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// LivingDropsEvent.getSource() as DamageSource

myLivingDropsEvent.getSource();

Link to g--4

Name: isRecentlyHit

Whether the Entity doing the drop has recently been damaged.

Return Type: boolean

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// LivingDropsEvent.isRecentlyHit() as boolean

myLivingDropsEvent.isRecentlyHit();

Link to g--5

Name: removeDrop

Removes items that match the given ingredient from drops.

Return Type: void

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LivingDropsEvent.removeDrop(ingredient as IIngredient) as void
ParameterTypeDescription
Parameter
ingredient
Type
IIngredient
Description
No Description Provided

Link to g--6

Name: setDrops

Sets which items will be dropped.

Return Type: void

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LivingDropsEvent.setDrops(drops as stdlib.List<IItemStack>) as void
ParameterTypeDescription
Parameter
drops
Type
stdlib.List<IItemStack>
Description
No Description Provided
NameTypeHas GetterHas SetterDescription
Name
drops
Type
stdlib.List<IItemStack>
Has Getter
true
Has Setter
true
Description
Returns the list of items will be dropped. The list is read-only, modifying this list does not change the drops.

You should use the drops setter, addDrop or removeDrop method to change the drops.
Name
isRecentlyHit
Type
boolean
Has Getter
true
Has Setter
false
Description
Whether the Entity doing the drop has recently been damaged.
Name
lootingLevel
Type
int
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
source
Type
DamageSource
Has Getter
true
Has Setter
false
Description
No Description Provided