EntityTeleportEvent
EntityTeleportEvent is fired when an event involving any teleportation of an Entity occurs.
This event is fired for all types of teleportation, it is generally advised to use the specific teleport events to target a specific thing instead of this event.
The event is cancelable.
If the event is canceled, the teleport won’t happen.
The event does not have a result.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Extending EntityEvent
EntityTeleportEvent extends EntityEvent. That means all methods available in EntityEvent are also available in EntityTeleportEvent
Methods
Return Type: Vec3
Return Type: double
Return Type: double
Return Type: double
Return Type: Vec3
Return Type: double
Return Type: double
Return Type: double
Parameter | Type |
---|---|
Parameter targetX | Type double |
Parameter | Type |
---|---|
Parameter targetY | Type double |
Parameter | Type |
---|---|
Parameter targetZ | Type double |
Properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name prev | Type Vec3 | Has Getter true | Has Setter false |
Name prevX | Type double | Has Getter true | Has Setter false |
Name prevY | Type double | Has Getter true | Has Setter false |
Name prevZ | Type double | Has Getter true | Has Setter false |
Name target | Type Vec3 | Has Getter true | Has Setter false |
Name targetX | Type double | Has Getter true | Has Setter true |
Name targetY | Type double | Has Getter true | Has Setter true |
Name targetZ | Type double | Has Getter true | Has Setter true |