BottlingMachine
Allows you to add or remove Bottling Machine recipes.
Bottling Machine recipes consist of an item ingredient, a fluid input and an item output.
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
import mods.immersiveengineering.BottlingMachine;
Implemented Interfaces
BottlingMachine implements the following interfaces. That means all methods defined in these interfaces are also available in BottlingMachine
Methods
BottlingMachine.addJsonRecipe(name as string, mapData as MapData)
Parameter | Type |
---|---|
Parameter name | Type string |
Parameter mapData | Type MapData |
Adds a recipe to the Bottling Machine. The bottling Machine only goes via Fluid tag!
BottlingMachine.addRecipe(recipePath as string, inputs as IIngredientWithAmount[], fluidTag as Many<MCTag>, outputs as IItemStack[])
Parameter | Type | Description |
---|---|---|
Parameter recipePath | Type string | Description The recipe name, without the resource location |
Parameter inputs | Type IIngredientWithAmount[] | Description The item input (the items to be filled) |
Parameter fluidTag | Type Many<MCTag> | Description The fluid tag of the fluid |
Parameter outputs | Type IItemStack[] | Description The resulting “filled” items. |
Return Type: stdlib.List<T>
// BottlingMachine.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:bottling_machine>.getAllRecipes();
Return Type: T
BottlingMachine.getRecipeByName(name as string) as T
Parameter | Type |
---|---|
Parameter name | Type string |
Return Type: T[ResourceLocation]
// BottlingMachine.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:bottling_machine>.getRecipeMap();
Return Type: stdlib.List<T>
BottlingMachine.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
BottlingMachine.remove(output as IIngredient)
Parameter | Type |
---|---|
Parameter output | Type IIngredient |
// BottlingMachine.removeAll()
<recipetype:immersiveengineering:bottling_machine>.removeAll();
BottlingMachine.removeByInput(input as IItemStack)
Parameter | Type |
---|---|
Parameter input | Type IItemStack |
BottlingMachine.removeByModid(modid as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter modid | Type string | Optional false | Default Value |
Parameter exclude | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
BottlingMachine.removeByName(names as string[])
Parameter | Type |
---|---|
Parameter names | Type string[] |
BottlingMachine.removeByRegex(regex as string, exclude as Predicate<string>)
Parameter | Type | Optional | Default Value |
---|---|---|---|
Parameter regex | Type string | Optional false | Default Value |
Parameter exclude | Type Predicate<string> | Optional true | Default Value (name as string) as bool => false |
Properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name allRecipes | Type stdlib.List<T> | Has Getter true | Has Setter false |
Name recipeMap | Type T[ResourceLocation] | Has Getter true | Has Setter false |