Home Commands Examples Getting Started With Scripts Global Keywords
Generic JSON Recipes

Fertilizer

Allows you to add or remove Fertilizers from the Garden Cloche

A Fertilizer consists of an ingredient and a fertilizer value

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import mods.immersiveengineering.Fertilizer;

Implemented Interfaces

Fertilizer implements the following interfaces. That means all methods defined in these interfaces are also available in Fertilizer

Methods

Adds the fertilizer as possible fertilizer

script.zs
Fertilizer.addFertilizer(recipePath as string, fertilizer as IIngredient, growthModifier as float)
ParameterTypeDescription
Parameter
recipePath
Type
string
Description
The recipe name, without the resource location
Parameter
fertilizer
Type
IIngredient
Description
The fertilizer to be added
Parameter
growthModifier
Type
float
Description
The value this fertilizer gives in the garden cloche
script.zs
Fertilizer.addJsonRecipe(name as string, mapData as MapData)
ParameterType
Parameter
name
Type
string
Parameter
mapData
Type
MapData

Return Type: stdlib.List<T>

script.zs
// Fertilizer.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:fertilizer>.getAllRecipes();

Return Type: T

script.zs
Fertilizer.getRecipeByName(name as string) as T
ParameterType
Parameter
name
Type
string

Return Type: T[ResourceLocation]

script.zs
// Fertilizer.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:fertilizer>.getRecipeMap();

Return Type: stdlib.List<T>

script.zs
Fertilizer.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
ParameterType
Parameter
output
Type
IIngredient
script.zs
Fertilizer.remove(output as IIngredient)
ParameterType
Parameter
output
Type
IIngredient
script.zs
// Fertilizer.removeAll()
<recipetype:immersiveengineering:fertilizer>.removeAll();
script.zs
Fertilizer.removeByModid(modid as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
modid
Type
string
Optional
false
Default Value
Parameter
exclude
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false
script.zs
Fertilizer.removeByName(names as string[])
ParameterType
Parameter
names
Type
string[]
script.zs
Fertilizer.removeByRegex(regex as string, exclude as Predicate<string>)
ParameterTypeOptionalDefault Value
Parameter
regex
Type
string
Optional
false
Default Value
Parameter
exclude
Type
Predicate<string>
Optional
true
Default Value
(name as string) as bool => false

Removes a given fertilizer. Will remove all fertilizers for which this IItemStack matches

In other words, if a fertilizer uses a Tag ingredient, you can remove it by providing any item with that tag.

script.zs
// Fertilizer.removeFertilizer(fertilizer as IItemStack)
<recipetype:immersiveengineering:fertilizer>.removeFertilizer(<item:minecraft:bone_meal>);
ParameterTypeDescription
Parameter
fertilizer
Type
IItemStack
Description
The fertilizer to be removed

Properties

NameTypeHas GetterHas Setter
Name
allRecipes
Type
stdlib.List<T>
Has Getter
true
Has Setter
false
Name
recipeMap
Type
T[ResourceLocation]
Has Getter
true
Has Setter
false