BlockNeighborNotifyEvent

Link to blockneighbornotifyevent

Fired when a physics update occurs on a block. This event acts as a way for mods to detect physics updates, in the same way a BUD switch does. This event is only called on the server.

The event is cancelable.

If the event is canceled, vanilla logic won't be executed

The event does not have a result.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.block.BlockNeighborNotifyEvent;

Extending BlockEvent

Link to extending-blockevent

BlockNeighborNotifyEvent extends BlockEvent. That means all methods available in BlockEvent are also available in BlockNeighborNotifyEvent

Link to getForceRedstoneUpdate

Name: getForceRedstoneUpdate

Gets if a redstone update was forced during setBlock call

Return Type: boolean

ZenScript
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// BlockNeighborNotifyEvent.getForceRedstoneUpdate() as boolean

myBlockNeighborNotifyEvent.getForceRedstoneUpdate();

Link to getNotifiedSides

Name: getNotifiedSides

Gets a list of directions from the base block that updates will occur upon.

Return Type: Set<Direction>

ZenScript
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// BlockNeighborNotifyEvent.getNotifiedSides() as Set<Direction>

myBlockNeighborNotifyEvent.getNotifiedSides();
名称类型可获得可设置描述
名称
forceRedstoneUpdate
类型
布尔值
可获得
true
可设置
false
描述
Gets if a redstone update was forced during setBlock call
名称
notifiedSides
类型
Set<Direction>
可获得
true
可设置
false
描述
Gets a list of directions from the base block that updates will occur upon.