It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.util.Direction;

已实现的接口

Link to 已实现的接口

Direction implements the following interfaces. That means all methods defined in these interfaces are also available in Direction

Direction is an enum. It has 6 enum constants. They are accessible using the code below.

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<constant:minecraft:direction:down>
<constant:minecraft:direction:up>
<constant:minecraft:direction:north>
<constant:minecraft:direction:south>
<constant:minecraft:direction:west>
<constant:minecraft:direction:east>

Name: getAxis

Return Type: Axis

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// Direction.getAxis() as Axis

myDirection.getAxis();

Link to getAxisDirection

Name: getAxisDirection

Return Type: AxisDirection

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// Direction.getAxisDirection() as AxisDirection

myDirection.getAxisDirection();

Name: getClockWise

Return Type: Direction

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// Direction.getClockWise() as Direction

myDirection.getClockWise();

Name: getClockWise

Return Type: Direction

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Direction.getClockWise(axis as Axis) as Direction
参数类型
参数
axis
类型
Axis

Link to getCounterClockWise

Name: getCounterClockWise

Return Type: Direction

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// Direction.getCounterClockWise() as Direction

myDirection.getCounterClockWise();

Link to getCounterClockWise

Name: getCounterClockWise

Return Type: Direction

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Direction.getCounterClockWise(axis as Axis) as Direction
参数类型
参数
axis
类型
Axis

Name: getName

Return Type: string

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// Direction.getName() as string

myDirection.getName();

Name: getNormal

Return Type: Vec3i

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// Direction.getNormal() as Vec3i

myDirection.getNormal();

Name: getOpposite

Return Type: Direction

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// Direction.getOpposite() as Direction

myDirection.getOpposite();

Name: getRotation

Return Type: Quaternion

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// Direction.getRotation() as Quaternion

myDirection.getRotation();

Name: getStepX

Return Type: int

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// Direction.getStepX() as int

myDirection.getStepX();

Name: getStepY

Return Type: int

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// Direction.getStepY() as int

myDirection.getStepY();

Name: getStepZ

Return Type: int

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// Direction.getStepZ() as int

myDirection.getStepZ();

Name: isFacingAngle

Return Type: boolean

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Direction.isFacingAngle(degrees as float) as boolean
参数类型
参数
degrees
类型
float

Name: step

Return Type: Vector3f

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// Direction.step() as Vector3f

myDirection.step();

Name: toYRot

Return Type: float

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// Direction.toYRot() as float

myDirection.toYRot();
名称类型可获得可设置
名称
axis
类型
Axis
可获得
true
可设置
false
名称
axisDirection
类型
AxisDirection
可获得
true
可设置
false
名称
clockWise
类型
Direction
可获得
true
可设置
false
名称
counterClockWise
类型
Direction
可获得
true
可设置
false
名称
normal
类型
Vec3i
可获得
true
可设置
false
名称
opposite
类型
Direction
可获得
true
可设置
false
名称
rotation
类型
Quaternion
可获得
true
可设置
false
名称
step
类型
Vector3f
可获得
true
可设置
false
名称
stepX
类型
int
可获得
true
可设置
false
名称
stepY
类型
int
可获得
true
可设置
false
名称
stepZ
类型
int
可获得
true
可设置
false
名称
toYRot
类型
float
可获得
true
可设置
false