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Represents anything that can be drawn in a JEI recipe or category.

A drawable can be anything from an ingredient, to a blank image, to something with animations. Refer to all the available factory methods for more information.

All JeiIngredients can automatically convert into a JeiDrawable, avoiding some boilerplate. Refer to invalid#asJeiDrawable(RawJeiIngredient) and its specialized versions invalid#asJeiDrawable(IItemStack) and invalid#asJeiDrawable(IFluidStack) for more information.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.jei.component.JeiDrawable;

Name: blank

Creates a blank drawable of the given width and height.

A blank drawable draws nothing.

Returns: A blank JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.blank(width as int, height as int) as JeiDrawable
参数类型描述
参数
width #宽度
类型
int
描述
The width of the drawable.
参数
height #实体高度
类型
int
描述
The height of the drawable.

Name: of

Creates a drawable that draws the given JeiIngredient.

Returns: An ingredient JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.of(ingredient as JeiIngredient) as JeiDrawable
参数类型描述
参数
ingredient
类型
JeiIngredient
描述
The ingredient to draw.

Name: of

Creates a drawable that draws the given texture, as specified in the parameters.

Returns: A texture JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.of(texture as ResourceLocation, u as int, v as int, width as int, height as int) as JeiDrawable
参数类型描述
参数
texture
类型
资源位置
描述
A ResourceLocation identifying the path of the texture to draw.
参数
u
类型
int
描述
The u coordinate of the texture (i.e. the top-left x coordinate of the rectangle to draw).
参数
v
类型
int
描述
The v coordinate of the texture (i.e. the top-left y coordinate of the rectangle to draw).
参数
width #宽度
类型
int
描述
The width of the texture to draw.
参数
height #实体高度
类型
int
描述
The height of the texture to draw.

Name: ofAnimated

Creates an animated version of the given drawable that animates over the course of a set of ticks.

The original drawable is left untouched, meaning that the returned instance is a fully separate drawable.

Returns: An animated JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.ofAnimated(delegate as JeiDrawable, ticks as int, animation as JeiDrawableAnimation) as JeiDrawable
参数类型描述
参数
delegate
类型
JeiDrawable
描述
The drawable that should be animated.
参数
ticks
类型
int
描述
The amount of ticks over which the animation unfolds. 20 ticks is 1 second.
参数
animation
类型
JeiDrawableAnimation
描述
The type of animation that should be rendered.

Name: ofAnimated

Creates an animated version of a texture drawable.

Using this method is effectively equivalent to
ofAnimated(of(texture, u, v, width, height), ticks, animation). It is thus merely provided as a
convenience to avoid having to create two drawables.

Returns: An animated texture JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.ofAnimated(texture as ResourceLocation, u as int, v as int, width as int, height as int, ticks as int, animation as JeiDrawableAnimation) as JeiDrawable
参数类型描述
参数
texture
类型
资源位置
描述
A ResourceLocation identifying the path of the texture to draw.
参数
u
类型
int
描述
The u coordinate of the texture (i.e. the top-left x coordinate of the rectangle to draw).
参数
v
类型
int
描述
The v coordinate of the texture (i.e. the top-left y coordinate of the rectangle to draw).
参数
width #宽度
类型
int
描述
The width of the texture to draw.
参数
height #实体高度
类型
int
描述
The height of the texture to draw.
参数
ticks
类型
int
描述
The amount of ticks over which the animation unfolds. 20 ticks is 1 second.
参数
animation
类型
JeiDrawableAnimation
描述
The type of animation that should be rendered.

Name: ofNinePatch

Creates a new texture drawable which is based on a nine-patch texture.

Returns: A nine-patch texture JeiDrawable.
Return Type: JeiDrawable

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JeiDrawable.ofNinePatch(texture as ResourceLocation, u as int, v as int, width as int, height as int, expectedWidth as int, expectedHeight as int) as JeiDrawable
参数类型描述
参数
texture
类型
资源位置
描述
A ResourceLocation identifying the path of the texture to draw.
参数
u
类型
int
描述
The u coordinate of the texture (i.e. the top-left x coordinate of the rectangle to draw).
参数
v
类型
int
描述
The v coordinate of the texture (i.e. the top-left y coordinate of the rectangle to draw).
参数
width #宽度
类型
int
描述
The width of the texture to draw.
参数
height #实体高度
类型
int
描述
The height of the texture to draw.
参数
expectedWidth
类型
int
描述
The width of the drawable.
参数
expectedHeight
类型
int
描述
The height of the drawable.