CampFireRecipeManager

Link to campfirerecipemanager

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.recipe.CampFireRecipeManager;

已实现的接口

Link to 已实现的接口

CampFireRecipeManager implements the following interfaces. That means all methods defined in these interfaces are also available in CampFireRecipeManager

CampFireRecipeManager is an enum. It has 1 enum constants. They are accessible using the code below.

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CampFireRecipeManager.INSTANCE

Name: addJsonRecipe

基于提供的IData添加配方 The provided IData should represent a DataPack json, this effectively allows you to register recipes for any DataPack supporting RecipeType systems.

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// CampFireRecipeManager.addJsonRecipe(name as string, mapData as MapData)

campfire.addJsonRecipe("recipe_name", {
 ingredient: <item:minecraft:gold_ore>,
 result: <item:minecraft:cooked_porkchop>.registryName,
 experience: 0.35 as float,
 cookingtime:100
 });
参数类型描述
参数
name(名称)
类型
string
描述
name of the recipe
参数
mapData
类型
MapData #地图数据
描述
data representing the json file

Name: addRecipe

添加基于给定参数的合成表

Note: A cookTime of 0 will cause the recipe to never complete, it will burn and use fuel, but no progress will be made on the recipe, it needs to be at-least 1 or more.

Saying that, if you would like to make a recipe that will never complete (for example being able to give the player an infinitely burning furnace for whatever reason), you can still use a cookTime of 0.

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// CampFireRecipeManager.addRecipe(name as string, output as IItemStack, input as IIngredient, xp as float, cookTime as int)

campfire.addRecipe("wool2diamond", <item:minecraft:diamond>, <tag:items:minecraft:wool>, 1.0, 30);
参数类型描述
参数
name(名称)
类型
string
描述
新的合成表名称
参数
output(输出)
类型
IItemstack
描述
合成表的输出物品id
参数
input(输入)
类型
材料(IIngredient)
描述
合成表的输入成分
参数
xp (经验值)
类型
float
描述
玩家获得多少经验
参数
cookTime #烧制时间
类型
int
描述
烧制需要多长时间

Name: getAllRecipes

Return Type: stdlib.List<T>

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// CampFireRecipeManager.getAllRecipes() as stdlib.List<T>

campfire.getAllRecipes();

Name: getRecipeByName

Return Type: @org.openzen.zencode.java.ZenCodeType.Nullable T

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CampFireRecipeManager.getRecipeByName(name as string) as @org.openzen.zencode.java.ZenCodeType.Nullable T
参数类型
参数
name(名称)
类型
string

Name: getRecipeMap

Returns a map of all known recipes.

Returns: A Map of recipe name to recipe of all known recipes.
Return Type: T[ResourceLocation]

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// CampFireRecipeManager.getRecipeMap() as T[ResourceLocation]

campfire.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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CampFireRecipeManager.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: remove

Remove a recipe based on it's output.

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// CampFireRecipeManager.remove(output as IIngredient)

campfire.remove(<tag:items:minecraft:wool>);
参数类型描述
参数
output(输出)
类型
材料(IIngredient)
描述
output of the recipe

Name: removeAll

Remove all recipes in this registry

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// CampFireRecipeManager.removeAll()

campfire.removeAll();

Name: removeByInput

Removes all recipes where the input contains the given IItemStack.

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// CampFireRecipeManager.removeByInput(input as IItemStack)

campfire.removeByInput(<item:minecraft:iron_ingot>);
参数类型描述
参数
input(输入)
类型
IItemstack
描述
The input IItemStack.

Name: removeByModid

Remove recipe based on Registry name modid

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CampFireRecipeManager.removeByModid(modid as string, exclude as Predicate<string>)
参数类型描述可选默认值
参数
modid
类型
string
描述
modid of the recipes to remove
可选
false
默认值
参数
不包含
类型
Predicate<string>
描述
可选
true
默认值
(name as string) as bool => false

Name: removeByName

Remove recipes based on Registry names

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CampFireRecipeManager.removeByName(names as string[])
参数类型描述
参数
names
类型
string[]
描述
registry names of recipes to remove

Name: removeByRegex

Remove recipe based on regex with an added exclusion check, so you can remove the whole mod besides a few specified.

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// CampFireRecipeManager.removeByRegex(regex as string, exclude as Predicate<string>)

campfire.removeByRegex("\\d_\\d", (name as string) => {return name == "orange_wool";});
参数类型描述可选默认值
参数
regex
类型
string
描述
regex to match against
可选
false
默认值
参数
不包含
类型
Predicate<string>
描述
可选
true
默认值
(name as string) as bool => false

Name: removeRecipe

移除基于输出和输入的合成表

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// CampFireRecipeManager.removeRecipe(output as IItemStack, input as IIngredient)

campfire.removeRecipe(<item:minecraft:diamond>, <tag:items:minecraft:wool>);
参数类型描述
参数
output(输出)
类型
IItemstack
描述
合成表的输出物品id.
参数
input(输入)
类型
材料(IIngredient)
描述
要移除的配方的成分。
名称类型可获得可设置描述
名称
allRecipes
类型
stdlib.List<T>
可获得
true
可设置
false
描述
名称
recipeMap
类型
T[ResourceLocation]
可获得
true
可设置
false
描述
Returns a map of all known recipes.