Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import crafttweaker.api.world.ServerLevel;

ServerLevel extends Level. That means all methods available in Level are also available in ServerLevel

Name: getCustomData

Gets the custom data that is saved/loaded to/from disk when the level is saved/loaded to/from disk.

This lets you store data on this specific level, so data stored in the Overworld will not be accessible from the Nether.

Returns: The custom data for this world.
Return Type: CraftTweakerSavedData

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// ServerLevel.getCustomData() as CraftTweakerSavedData

myServerLevel.getCustomData();

Name: getEntities

Gets entities in the world that match the given Predicate and the given EntityType (if provided).

Returns: A List of Entities that match.
Return Type: stdlib.List<Entity>

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// ServerLevel.getEntities(predicate as Predicate<Entity>, type as EntityType<Entity>) as stdlib.List<Entity>

myServerLevel.getEntities((entity as MCEntity) => entity.isImmuneToFire(), <entitytype:minecraft:sheep>);
ParameterTypeDescriptionOptional
Parameter
predicate
Type
Predicate<Entity>
Description
The predicate to check against.
Optional
false
Parameter
type
Type
EntityType<Entity>
Description
Optional
true

Name: isRaided

Checks if a position is within an active raid.

Returns: Whether the position was inside an active raid.
Return Type: boolean

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// ServerLevel.isRaided(pos as BlockPos) as boolean

myServerLevel.isRaided(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: isSlimeChunk

Checks if a position is within a chunk that is considered a slime chunk.

Returns: Whether the position was inside a slime chunk.
Return Type: boolean

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// ServerLevel.isSlimeChunk(pos as BlockPos) as boolean

myServerLevel.isSlimeChunk(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: isVillage

Checks if a position is within a village.

Returns: Whether the position was inside a village.
Return Type: boolean

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// ServerLevel.isVillage(pos as BlockPos) as boolean

myServerLevel.isVillage(new BlockPos(0, 1, 2));
ParameterTypeDescription
Parameter
pos
Type
BlockPos
Description
The position to look up.

Name: setTimeToDay

Sets the time of the Minecraft day to day. This is like using the "time set day" command or setting the time to 1000.

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// ServerLevel.setTimeToDay()

myServerLevel.setTimeToDay();

Link to setTimeToMidnight

Name: setTimeToMidnight

Sets the time of the Minecraft day to midnight. This is like using the "time set midnight" command or setting the time to 18000.

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// ServerLevel.setTimeToMidnight()

myServerLevel.setTimeToMidnight();

Name: setTimeToNight

Sets the time of the Minecraft day to night. This is like using the "time set night" command or setting the time to 13000.

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// ServerLevel.setTimeToNight()

myServerLevel.setTimeToNight();

Name: setTimeToNoon

Sets the time of the Minecraft day to noon. This is like using the "time set noon" command or setting the time to 6000.

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// ServerLevel.setTimeToNoon()

myServerLevel.setTimeToNoon();
NameTypeHas GetterHas SetterDescription
Name
customData
Type
CraftTweakerSavedData
Has Getter
true
Has Setter
false
Description
Gets the custom data that is saved/loaded to/from disk when the level is saved/loaded to/from disk.

This lets you store data on this specific level, so data stored in the Overworld will not be accessible from the Nether.
Name
damageSources
Type
DamageSources
Has Getter
true
Has Setter
false
Description
Name
dayTime
Type
ServerLevel
Has Getter
false
Has Setter
true
Description
Sets the time of the Minecraft day.
Name
seed
Type
long
Has Getter
true
Has Setter
false
Description
Gets the random seed of the world.
Name
server
Type
Server
Has Getter
true
Has Setter
false
Description