BlockState
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
Casters
Result Type | Is Implicit |
---|---|
Result Type Block | Is Implicit true |
Result Type BlockIngredient | Is Implicit true |
Result Type string | Is Implicit false |
Methods
Return Type: string
Checks whether this BlockState is solid.
Returns: True if this BlockState is solid. False otherwise.
Return Type: boolean
Gets a list of allowed values for a given property.
Returns: a List of allowed values.
Return Type: stdlib.List<string>
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the property to find the allowed values for. |
Gets the blockstate bracket handler syntax for this BlockState.
E.G.
<blockstate:minecraft:grass:snowy=true>
Returns: The blockstate bracket handler syntax for this BlockState.
Return Type: string
Gets the hardness of this BlockState.
Returns: The hardness of this BlockState.
Return Type: float
Gets the light level of this BlockState
Returns: The light level of this BlockState.
Return Type: int
Gets the properties of this BlockState.
Returns: a Map of the properties on this BlockState.
Return Type: string[string]
Gets the names of the properties of this BlockState.
Returns: the List of the names of the BlockStates’s properties.
Return Type: stdlib.List<string>
Gets the value of the given property.
Returns: The value of the property on this BlockState.
Return Type: string
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description ”snowy” |
Return Type: SoundType
Checks whether this BlockState has a BlockEntity.
Returns: True if this BlockState has a BlockEntity. False otherwise.
Return Type: boolean
Checks whether this BlockState has the given property.
Returns: True if this BlockState has the property. False otherwise.
Return Type: boolean
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description the name of the property to check. |
Checks whether this BlockState ticks randomly.
Returns: True if this BlockState ticks randomly. False otherwise.
Return Type: boolean
Checks whether this BlockState can provide Redstone Power
Returns: True if this BlockState can provide Redstone Power. False otherwise.
Return Type: boolean
Return Type: BlockState
Parameter | Type |
---|---|
Parameter rotation | Type Rotation |
Sets the destroy speed of this BlockState.
Parameter | Type | Description |
---|---|---|
Parameter destroySpeed | Type float | Description the new destroy speed of this BlockState |
Sets a block property based on it’s name.
Returns: This BlockState with the new property value.
Return Type: BlockState
Parameter | Type | Description |
---|---|---|
Parameter name | Type string | Description The name of the property to set. |
Parameter value | Type string | Description The new value of the property. |
Properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name block | Type Block | Has Getter true | Has Setter false | Description Gets the base Block of this BlockState. The Block will not contain any of the properties of this BlockState. |
Name canOcclude | Type boolean | Has Getter true | Has Setter false | Description Checks whether this BlockState is solid. |
Name commandString | Type string | Has Getter true | Has Setter false | Description Gets the blockstate bracket handler syntax for this BlockState. E.G. <blockstate:minecraft:grass:snowy=true> |
Name destroySpeed | Type float | Has Getter true | Has Setter true | Description Gets the hardness of this BlockState. |
Name hasBlockEntity | Type boolean | Has Getter true | Has Setter false | Description Checks whether this BlockState has a BlockEntity. |
Name isRandomlyTicking | Type boolean | Has Getter true | Has Setter false | Description Checks whether this BlockState ticks randomly. |
Name isSignalSource | Type boolean | Has Getter true | Has Setter false | Description Checks whether this BlockState can provide Redstone Power |
Name lightEmission | Type int | Has Getter true | Has Setter false | Description Gets the light level of this BlockState |
Name properties | Type string[string] | Has Getter true | Has Setter false | Description Gets the properties of this BlockState. |
Name propertyNames | Type stdlib.List<string> | Has Getter true | Has Setter false | Description Gets the names of the properties of this BlockState. |
Name soundType | Type SoundType | Has Getter true | Has Setter false | Description |