IIngredientAny
Link to iingredientany
An IIngredient which matches all items
Importare la Classe
Link to importare-la-classe
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.ingredient.type.IIngredientAny;
Interfacce Implementate
Link to interfacce-implementate
IIngredientAny implements the following interfaces. That means all methods defined in these interfaces are also available in IIngredientAny
Enum Constants
Link to enum-constants
IIngredientAny is an enum. It has 1 enum constants. They are accessible using the code below.
ZenScript CopyIIngredientAny.INSTANCE
Static Methods
Link to static-methods
Name: getInstance
Return Type: IIngredientAny
ZenScript Copy// IIngredientAny.getInstance() as IIngredientAny
IIngredientAny.getInstance();
Caster
Link to caster
Result Type | Implicito |
---|---|
Result Type IData | Implicito sì |
Result Type IIngredientWithAmount | Implicito sì |
Result Type MapData | Implicito sì |
Metodi
Link to metodi
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientAny.addGlobalAttributeModifier(attribute as Attribute, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientAny.addGlobalAttributeModifier(attribute as Attribute, uuid as invalid, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, IItemStack.BASE_ATTACK_DAMAGE_UUID, "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro uuid | Tipo invalid | Descrizione The unique identifier of the modifier to replace. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addGlobalAttributeModifier
Adds an AttributeModifier to this IIngredient using a specific UUID.
The UUID can be used to override an existing attribute on an ItemStack with this new modifier. You can use /ct hand attributes
to get the UUID of the attributes on an ItemStack.
Attributes added with this method appear on all ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to have the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withAttributeModifier
ZenScript Copy// IIngredientAny.addGlobalAttributeModifier(attribute as Attribute, uuid as string, name as string, value as double, operation as AttributeOperation, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().addGlobalAttributeModifier(<attribute:minecraft:generic.attack_damage>, "8c1b5535-9f79-448b-87ae-52d81480aaa3", "Extra Power", 10, AttributeOperation.ADDITION, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The Attribute of the modifier. |
Parametro uuid | Tipo string | Descrizione The unique identifier of the modifier to replace. |
Parametro nome | Tipo string | Descrizione The name of the modifier. |
Parametro valore | Tipo double | Descrizione The value of the modifier. |
Parametro operation | Tipo AttributeOperation | Descrizione The operation of the modifier. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione What slots the modifier is valid for. |
Name: addTooltip
ZenScript CopyIIngredientAny.addTooltip(content as Component)
Parametro | Tipo |
---|---|
Parametro contenuto | Tipo Component |
Name: anyDamage
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientAny.anyDamage() as IngredientConditioned<IIngredient>
IIngredientAny.getInstance().anyDamage();
Name: asIIngredientWithAmount
Used implicitly when a machine can accept more than one item but you only provide one.
Return Type: IIngredientWithAmount
ZenScript Copy// IIngredientAny.asIIngredientWithAmount() as IIngredientWithAmount
IIngredientAny.getInstance().asIIngredientWithAmount();
Name: clearTooltip
ZenScript CopyIIngredientAny.clearTooltip(leaveName as boolean)
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro leaveName | Tipo boolean | Optional sì | Default Value no |
Name: contains
Does the ingredient contain the given ingredient?
Return Type: boolean
ZenScript Copy// IIngredientAny.contains(ingredient as IIngredient) as boolean
IIngredientAny.getInstance().contains((<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>));
Parametro | Tipo | Descrizione |
---|---|---|
Parametro ingredient | Tipo IIngredient | Descrizione The ingredient to check |
Name: getRemainingItem
When this ingredient stack is crafted, what will remain in the grid? Does not check if the stack matches though! Used e.g. in Crafting Table recipes.
Return Type: IItemStack
ZenScript Copy// IIngredientAny.getRemainingItem(stack as IItemStack) as IItemStack
IIngredientAny.getInstance().getRemainingItem(<item:minecraft:iron_ingot>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro stack | Tipo IItemStack | Descrizione The stack to provide for this ingredient. |
Name: isEmpty
Checks if this ingredient is empty.
Returns: true if empty, false otherwise
Return Type: boolean
ZenScript Copy// IIngredientAny.isEmpty() as boolean
IIngredientAny.getInstance().isEmpty();
Name: matches
Does the given stack match the ingredient?
Return Type: boolean
ZenScript Copy// IIngredientAny.matches(stack as IItemStack) as boolean
IIngredientAny.getInstance().matches(<item:minecraft:iron_ingot>);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro stack | Tipo IItemStack | Descrizione The stack to check |
Name: modifyShiftTooltip
ZenScript CopyIIngredientAny.modifyShiftTooltip(shiftedFunction as ITooltipFunction, unshiftedFunction as ITooltipFunction)
Parametro | Tipo | Optional |
---|---|---|
Parametro shiftedFunction | Tipo ITooltipFunction | Optional no |
Parametro unshiftedFunction | Tipo ITooltipFunction | Optional sì |
Name: modifyTooltip
ZenScript CopyIIngredientAny.modifyTooltip(function as ITooltipFunction)
Parametro | Tipo |
---|---|
Parametro function | Tipo ITooltipFunction |
Name: mul
Use this in contexts where machines accept more than one item to state that fact.
Return Type: IIngredientWithAmount
ZenScript CopyIIngredientAny.mul(amount as int) as IIngredientWithAmount
Parametro | Tipo |
---|---|
Parametro amount | Tipo int |
Name: only
Use this if you already have the condition from another ingredient
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.only(condition as IIngredientCondition<IIngredient>) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro condition | Tipo IIngredientCondition<IIngredient> |
Name: onlyDamaged
Return Type: IngredientConditioned<IIngredient>
ZenScript Copy// IIngredientAny.onlyDamaged() as IngredientConditioned<IIngredient>
IIngredientAny.getInstance().onlyDamaged();
Name: onlyDamagedAtLeast
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyDamagedAtLeast(minDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro minDamage | Tipo int |
Name: onlyDamagedAtMost
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyDamagedAtMost(maxDamage as int) as IngredientConditioned<IIngredient>
Parametro | Tipo |
---|---|
Parametro maxDamage | Tipo int |
Name: onlyIf
Return Type: IngredientConditioned<IIngredient>
ZenScript CopyIIngredientAny.onlyIf(uid as string, function as Predicate<IItemStack>) as IngredientConditioned<IIngredient>
Parametro | Tipo | Optional |
---|---|---|
Parametro uid | Tipo string | Optional no |
Parametro function | Tipo Predicate<IItemStack> | Optional sì |
Name: removeGlobalAttribute
Removes all AttributeModifiers that use the given Attribute from this IIngredient.
Attributes removed with this method are removed from ItemStacks that match this IIngredient, regardless of how or when the ItemStack was made, if you want to remove the attribute on a single specific ItemStack (such as a specific Diamond Sword made in a recipe), then you should use IItemStack#withoutAttribute.
This method can only remove default Attributes from an ItemStack, it is still possible that an ItemStack can override it.
ZenScript Copy// IIngredientAny.removeGlobalAttribute(attribute as Attribute, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().removeGlobalAttribute(<attribute:minecraft:generic.attack_damage>, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro attribute | Tipo Attribute | Descrizione The attribute to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
ZenScript Copy// IIngredientAny.removeGlobalAttributeModifier(uuid as invalid, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().removeGlobalAttributeModifier(IItemStack.BASE_ATTACK_DAMAGE_UUID, [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro uuid | Tipo invalid | Descrizione The unique id of the AttributeModifier to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeGlobalAttributeModifier
Removes all AttributeModifiers who's ID is the same as the given uuid from this IIngredient.
ZenScript Copy// IIngredientAny.removeGlobalAttributeModifier(uuid as string, slotTypes as EquipmentSlot[])
IIngredientAny.getInstance().removeGlobalAttributeModifier("8c1b5535-9f79-448b-87ae-52d81480aaa3", [<constant:minecraft:equipmentslot:chest>]);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro uuid | Tipo string | Descrizione The unique id of the AttributeModifier to remove. |
Parametro slotTypes | Tipo EquipmentSlot[] | Descrizione The slot types to remove it from. |
Name: removeTooltip
ZenScript CopyIIngredientAny.removeTooltip(regex as string)
Parametro | Tipo |
---|---|
Parametro regex | Tipo string |
Name: reuse
Return Type: IIngredientTransformed<IIngredient>
ZenScript Copy// IIngredientAny.reuse() as IIngredientTransformed<IIngredient>
IIngredientAny.getInstance().reuse();
Name: setBurnTime
Sets the burn time of this ingredient, for use in the furnace and other machines
ZenScript Copy// IIngredientAny.setBurnTime(time as int)
IIngredientAny.getInstance().setBurnTime(500);
Parametro | Tipo | Descrizione |
---|---|---|
Parametro time | Tipo int | Descrizione the new burn time |
Name: transform
Use this if you already have the transformer from another ingredient
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transform(transformer as IIngredientTransformer<IIngredient>) as IIngredientTransformed<IIngredient>
Parametro | Tipo |
---|---|
Parametro trasformatore | Tipo IIngredientTransformer<IIngredient> |
Name: transformCustom
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformCustom(uid as string, function as Function<IItemStack,IItemStack>) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Optional |
---|---|---|
Parametro uid | Tipo string | Optional no |
Parametro function | Tipo Function<IItemStack,IItemStack> | Optional sì |
Name: transformDamage
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformDamage(amount as int) as IIngredientTransformed<IIngredient>
Parametro | Tipo | Optional | Default Value |
---|---|---|---|
Parametro amount | Tipo int | Optional sì | Default Value 1 |
Name: transformReplace
Return Type: IIngredientTransformed<IIngredient>
ZenScript CopyIIngredientAny.transformReplace(replaceWith as IItemStack) as IIngredientTransformed<IIngredient>
Parametro | Tipo |
---|---|
Parametro replaceWith | Tipo IItemStack |
Operators
Link to operators
Name: CONTAINS
Does the ingredient contain the given ingredient?
ZenScript Copyingredient as IIngredient in myIIngredientAny
(<item:minecraft:iron_ingot> | <item:minecraft:gold_ingot>) in IIngredientAny.getInstance()
Name: MUL
Use this in contexts where machines accept more than one item to state that fact.
ZenScript CopymyIIngredientAny * amount as int
Name: OR
ZenScript CopymyIIngredientAny | other as IIngredient
Proprietà
Link to proprietà
Nome | Tipo | Ha Getter | Ha Setter | Descrizione |
---|---|---|---|---|
Nome burnTime | Tipo void | Ha Getter no | Ha Setter sì | Descrizione Sets the burn time of this ingredient, for use in the furnace and other machines |
Nome empty | Tipo boolean | Ha Getter sì | Ha Setter no | Descrizione Checks if this ingredient is empty. |