DifficultyChangeEvent
Link to difficultychangeevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.DifficultyChangeEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.DifficultyChangeEvent>(event => {
println("DifficultyChangeEvent ran!");
});
Supertype
Link to supertype
DifficultyChangeEvent extends Event. That means all methods available in Event are also available in DifficultyChangeEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name difficulty | Type Difficulty | Has Getter true | Has Setter false |
Name oldDifficulty | Type Difficulty | Has Getter true | Has Setter false |