AdvancementEarnEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.advancement.AdvancementEarnEvent;

Extends

AdvancementEarnEvent extends AdvancementEvent.

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.neoforge.api.event.advancement.AdvancementEarnEvent>(event => {
println("AdvancementEarnEvent ran!");
});

Members

Getter
script.zs
// AdvancementEarnEvent.advancement as AdvancementHolder
event.advancement

Return Type: AdvancementHolder

Getter
script.zs
// AdvancementEarnEvent.entity as Player
event.entity

Return Type: Player

Getter
script.zs
// AdvancementEarnEvent.entity as LivingEntity
event.entity

Return Type: LivingEntity

Getter
script.zs
// AdvancementEarnEvent.entity as Entity
event.entity

Return Type: Entity

Getter
script.zs
// AdvancementEarnEvent.hasResult as bool
event.hasResult

Return Type: bool

hasResult() as bool
script.zs
// AdvancementEarnEvent.hasResult() as bool;
event.hasResult();

Return Type: bool

Getter
script.zs
// AdvancementEarnEvent.result as Result
event.result

Return Type: EventResult

Setter
script.zs
// AdvancementEarnEvent.result = (result as Result);
event.result = myResult;

Parameters:

result Type: EventResult
result() as Result
script.zs
// AdvancementEarnEvent.result() as Result;
event.result();

Return Type: EventResult

result(result as Result)
script.zs
// AdvancementEarnEvent.result(result as Result);
event.result(myResult);

Parameters:

result Type: EventResult
setAllow()
sets the event's result to allow
script.zs
// AdvancementEarnEvent.setAllow();
event.setAllow();
setDefault()
sets the event's result to default
script.zs
// AdvancementEarnEvent.setDefault();
event.setDefault();
setDeny()
sets the event's result to deny
script.zs
// AdvancementEarnEvent.setDeny();
event.setDeny();