ServerTickEvent

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

script.zs
import crafttweaker.neoforge.api.event.tick.ServerTickEvent;

Extends

ServerTickEvent extends TickEvent.

Listening to the event

This event can be listened to like so:

script.zs
events.register<crafttweaker.neoforge.api.event.tick.ServerTickEvent>(event => {
println("ServerTickEvent ran!");
});

Members

Getter
script.zs
// ServerTickEvent.hasResult as bool
event.hasResult

Return Type: bool

hasResult() as bool
script.zs
// ServerTickEvent.hasResult() as bool;
event.hasResult();

Return Type: bool

Getter
script.zs
// ServerTickEvent.hasTime as bool
event.hasTime

Return Type: bool

Getter
script.zs
// ServerTickEvent.phase as Phase
event.phase

Return Type: TickEventPhase

Getter
script.zs
// ServerTickEvent.result as Result
event.result

Return Type: EventResult

Setter
script.zs
// ServerTickEvent.result = (result as Result);
event.result = myResult;

Parameters:

result Type: EventResult
result() as Result
script.zs
// ServerTickEvent.result() as Result;
event.result();

Return Type: EventResult

result(result as Result)
script.zs
// ServerTickEvent.result(result as Result);
event.result(myResult);

Parameters:

result Type: EventResult
Getter
script.zs
// ServerTickEvent.server as MinecraftServer
event.server

Return Type: Server

setAllow()
sets the event's result to allow
script.zs
// ServerTickEvent.setAllow();
event.setAllow();
setDefault()
sets the event's result to default
script.zs
// ServerTickEvent.setDefault();
event.setDefault();
setDeny()
sets the event's result to deny
script.zs
// ServerTickEvent.setDeny();
event.setDeny();
Getter
script.zs
// ServerTickEvent.side as LogicalSide
event.side

Return Type: LogicalSide

Getter
script.zs
// ServerTickEvent.type as Type
event.type

Return Type: TickEventType