ExperienceOrb
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.entity.type.misc.ExperienceOrb;
Extends
ExperienceOrb extends Entity
.
Implements
ExperienceOrb
implements the following interfaces:
Nameable
,EntityAccess
,CommandSource
,IAttachmentHolder
Undocumented Interfaces
SyncedDataHolder
,ScoreHolder
,IEntityExtension
,INBTSerializable<CompoundTag>
Members
// ExperienceOrb.acceptsFailure as boolmyExperienceOrb.acceptsFailure
Return Type:
bool
// ExperienceOrb.acceptsFailure() as bool;myExperienceOrb.acceptsFailure();
Return Type:
bool
// ExperienceOrb.acceptsSuccess as boolmyExperienceOrb.acceptsSuccess
Return Type:
bool
// ExperienceOrb.acceptsSuccess() as bool;myExperienceOrb.acceptsSuccess();
Return Type:
bool
// ExperienceOrb.addTag(tagName as string) as bool;myExperienceOrb.addTag(myString);
Parameters:
tagName: string
Type: string
Return Type:
bool
// ExperienceOrb.airSupply as intmyExperienceOrb.airSupply
Return Type:
int
// ExperienceOrb.airSupply() as int;myExperienceOrb.airSupply();
Return Type:
int
// ExperienceOrb.alwaysAccepts as boolmyExperienceOrb.alwaysAccepts
Return Type:
bool
// ExperienceOrb.alwaysAccepts() as bool;myExperienceOrb.alwaysAccepts();
Return Type:
bool
// ExperienceOrb.bbHeight as floatmyExperienceOrb.bbHeight
Return Type:
float
// ExperienceOrb.bbHeight() as float;myExperienceOrb.bbHeight();
Return Type:
float
// ExperienceOrb.bbWidth as floatmyExperienceOrb.bbWidth
Return Type:
float
// ExperienceOrb.bbWidth() as float;myExperienceOrb.bbWidth();
Return Type:
float
// ExperienceOrb.blockX as intmyExperienceOrb.blockX
Return Type:
int
// ExperienceOrb.blockX() as int;myExperienceOrb.blockX();
Return Type:
int
// ExperienceOrb.blockY as intmyExperienceOrb.blockY
Return Type:
int
// ExperienceOrb.blockY() as int;myExperienceOrb.blockY();
Return Type:
int
// ExperienceOrb.blockZ as intmyExperienceOrb.blockZ
Return Type:
int
// ExperienceOrb.blockZ() as int;myExperienceOrb.blockZ();
Return Type:
int
// ExperienceOrb.canBeCollidedWith as boolmyExperienceOrb.canBeCollidedWith
Return Type:
bool
// ExperienceOrb.canBeCollidedWith() as bool;myExperienceOrb.canBeCollidedWith();
Return Type:
bool
// ExperienceOrb.canFreeze as boolmyExperienceOrb.canFreeze
Return Type:
bool
// ExperienceOrb.canFreeze() as bool;myExperienceOrb.canFreeze();
Return Type:
bool
// ExperienceOrb.clearFire();myExperienceOrb.clearFire();
// ExperienceOrb.dampensVibrations as boolmyExperienceOrb.dampensVibrations
Return Type:
bool
// ExperienceOrb.dampensVibrations() as bool;myExperienceOrb.dampensVibrations();
Return Type:
bool
// ExperienceOrb.dimensionChangingDelay as intmyExperienceOrb.dimensionChangingDelay
Return Type:
int
// ExperienceOrb.dimensionChangingDelay() as int;myExperienceOrb.dimensionChangingDelay();
Return Type:
int
// ExperienceOrb.discard();myExperienceOrb.discard();
// ExperienceOrb.dismountsUnderwater as boolmyExperienceOrb.dismountsUnderwater
Return Type:
bool
// ExperienceOrb.distanceToSqr(x as double, y as double, z as double) as double;myExperienceOrb.distanceToSqr(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
Return Type:
double
// ExperienceOrb.ejectPassengers();myExperienceOrb.ejectPassengers();
// ExperienceOrb.eyeHeight as floatmyExperienceOrb.eyeHeight
Return Type:
float
// ExperienceOrb.eyeHeight() as float;myExperienceOrb.eyeHeight();
Return Type:
float
// ExperienceOrb.eyeY as doublemyExperienceOrb.eyeY
Return Type:
double
// ExperienceOrb.eyeY() as double;myExperienceOrb.eyeY();
Return Type:
double
// ExperienceOrb.fireImmune as boolmyExperienceOrb.fireImmune
Return Type:
bool
// ExperienceOrb.fireImmune() as bool;myExperienceOrb.fireImmune();
Return Type:
bool
// ExperienceOrb.fireTicks as intmyExperienceOrb.fireTicks
Return Type:
int
// ExperienceOrb.fireTicks = (ticks as int);myExperienceOrb.fireTicks = myInt;
Parameters:
ticks: int
Type: int
// ExperienceOrb.fluidJumpThreshold as doublemyExperienceOrb.fluidJumpThreshold
Return Type:
double
// ExperienceOrb.fluidJumpThreshold() as double;myExperienceOrb.fluidJumpThreshold();
Return Type:
double
myExperienceOrb.getAttachmentData<T>(myAttachmentType);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
Return Type:
T
myExperienceOrb.getAttachmentData<T>(mySupplier);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
Return Type:
T
// ExperienceOrb.getX(scale as double) as double;myExperienceOrb.getX(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
// ExperienceOrb.getY(scale as double) as double;myExperienceOrb.getY(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
// ExperienceOrb.getZ(scale as double) as double;myExperienceOrb.getZ(myDouble);
Parameters:
scale: double
Type: double
Return Type:
double
myExperienceOrb.hasAttachmentData<T>(myAttachmentType);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
Return Type:
bool
myExperienceOrb.hasAttachmentData<T>(mySupplier);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
Return Type:
bool
// ExperienceOrb.hasCustomName as boolmyExperienceOrb.hasCustomName
Return Type:
bool
// ExperienceOrb.hasCustomName as boolmyExperienceOrb.hasCustomName
Return Type:
bool
// ExperienceOrb.hasCustomName() as bool;myExperienceOrb.hasCustomName();
Return Type:
bool
// ExperienceOrb.hasCustomName() as bool;myExperienceOrb.hasCustomName();
Return Type:
bool
// ExperienceOrb.hasExactlyOnePlayerPassenger as boolmyExperienceOrb.hasExactlyOnePlayerPassenger
Return Type:
bool
// ExperienceOrb.hasExactlyOnePlayerPassenger() as bool;myExperienceOrb.hasExactlyOnePlayerPassenger();
Return Type:
bool
// ExperienceOrb.hasGlowingTag as boolmyExperienceOrb.hasGlowingTag
Return Type:
bool
// ExperienceOrb.hasGlowingTag() as bool;myExperienceOrb.hasGlowingTag();
Return Type:
bool
myExperienceOrb.hurt(myDamageSource, myFloat);
Parameters:
source: DamageSource
Type: DamageSource
amount: float
Type: float
Return Type:
bool
// ExperienceOrb.icon as intmyExperienceOrb.icon
Return Type:
int
// ExperienceOrb.icon() as int;myExperienceOrb.icon();
Return Type:
int
// ExperienceOrb.id as intmyExperienceOrb.id
Return Type:
int
// ExperienceOrb.id() as int;myExperienceOrb.id();
Return Type:
int
// ExperienceOrb.inBlockState as BlockStatemyExperienceOrb.inBlockState
Return Type:
BlockState
// ExperienceOrb.isAlive as boolmyExperienceOrb.isAlive
Return Type:
bool
// ExperienceOrb.isAlive() as bool;myExperienceOrb.isAlive();
Return Type:
bool
// ExperienceOrb.isAlwaysTicking as boolmyExperienceOrb.isAlwaysTicking
Return Type:
bool
// ExperienceOrb.isAlwaysTicking() as bool;myExperienceOrb.isAlwaysTicking();
Return Type:
bool
// ExperienceOrb.isAttackable as boolmyExperienceOrb.isAttackable
Return Type:
bool
// ExperienceOrb.isAttackable() as bool;myExperienceOrb.isAttackable();
Return Type:
bool
myExperienceOrb.isColliding(myBlockPos, myBlockState);
Parameters:
state: BlockState
Type: BlockState
Return Type:
bool
// ExperienceOrb.isCrouching as boolmyExperienceOrb.isCrouching
Return Type:
bool
// ExperienceOrb.isCrouching() as bool;myExperienceOrb.isCrouching();
Return Type:
bool
// ExperienceOrb.isCurrentlyGlowing as boolmyExperienceOrb.isCurrentlyGlowing
Return Type:
bool
// ExperienceOrb.isCurrentlyGlowing() as bool;myExperienceOrb.isCurrentlyGlowing();
Return Type:
bool
// ExperienceOrb.isCustomNameVisible as boolmyExperienceOrb.isCustomNameVisible
Return Type:
bool
// ExperienceOrb.isCustomNameVisible() as bool;myExperienceOrb.isCustomNameVisible();
Return Type:
bool
// ExperienceOrb.isDescending as boolmyExperienceOrb.isDescending
Return Type:
bool
// ExperienceOrb.isDescending() as bool;myExperienceOrb.isDescending();
Return Type:
bool
// ExperienceOrb.isDiscrete as boolmyExperienceOrb.isDiscrete
Return Type:
bool
// ExperienceOrb.isDiscrete() as bool;myExperienceOrb.isDiscrete();
Return Type:
bool
// ExperienceOrb.isFree(x as double, y as double, z as double) as bool;myExperienceOrb.isFree(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
Return Type:
bool
// ExperienceOrb.isFullyFrozen as boolmyExperienceOrb.isFullyFrozen
Return Type:
bool
// ExperienceOrb.isFullyFrozen() as bool;myExperienceOrb.isFullyFrozen();
Return Type:
bool
// ExperienceOrb.isInLava as boolmyExperienceOrb.isInLava
Return Type:
bool
// ExperienceOrb.isInLava() as bool;myExperienceOrb.isInLava();
Return Type:
bool
// ExperienceOrb.isInvisible as boolmyExperienceOrb.isInvisible
Return Type:
bool
// ExperienceOrb.isInvisible() as bool;myExperienceOrb.isInvisible();
Return Type:
bool
// ExperienceOrb.isInvulnerable as boolmyExperienceOrb.isInvulnerable
Return Type:
bool
// ExperienceOrb.isInvulnerable() as bool;myExperienceOrb.isInvulnerable();
Return Type:
bool
myExperienceOrb.isInvulnerableTo(myDamageSource);
Parameters:
source: DamageSource
Type: DamageSource
Return Type:
bool
// ExperienceOrb.isInWall as boolmyExperienceOrb.isInWall
Return Type:
bool
// ExperienceOrb.isInWall() as bool;myExperienceOrb.isInWall();
Return Type:
bool
// ExperienceOrb.isInWater as boolmyExperienceOrb.isInWater
Return Type:
bool
// ExperienceOrb.isInWater() as bool;myExperienceOrb.isInWater();
Return Type:
bool
// ExperienceOrb.isInWaterOrBubble as boolmyExperienceOrb.isInWaterOrBubble
Return Type:
bool
// ExperienceOrb.isInWaterOrBubble() as bool;myExperienceOrb.isInWaterOrBubble();
Return Type:
bool
// ExperienceOrb.isInWaterOrRain as boolmyExperienceOrb.isInWaterOrRain
Return Type:
bool
// ExperienceOrb.isInWaterOrRain() as bool;myExperienceOrb.isInWaterOrRain();
Return Type:
bool
// ExperienceOrb.isInWaterRainOrBubble as boolmyExperienceOrb.isInWaterRainOrBubble
Return Type:
bool
// ExperienceOrb.isInWaterRainOrBubble() as bool;myExperienceOrb.isInWaterRainOrBubble();
Return Type:
bool
// ExperienceOrb.isNoGravity as boolmyExperienceOrb.isNoGravity
Return Type:
bool
// ExperienceOrb.isNoGravity() as bool;myExperienceOrb.isNoGravity();
Return Type:
bool
// ExperienceOrb.isOnFire as boolmyExperienceOrb.isOnFire
Return Type:
bool
// ExperienceOrb.isOnFire() as bool;myExperienceOrb.isOnFire();
Return Type:
bool
// ExperienceOrb.isOnPortalCooldown as boolmyExperienceOrb.isOnPortalCooldown
Return Type:
bool
// ExperienceOrb.isOnPortalCooldown() as bool;myExperienceOrb.isOnPortalCooldown();
Return Type:
bool
// ExperienceOrb.isPassenger as boolmyExperienceOrb.isPassenger
Return Type:
bool
// ExperienceOrb.isPassenger() as bool;myExperienceOrb.isPassenger();
Return Type:
bool
// ExperienceOrb.isPickable as boolmyExperienceOrb.isPickable
Return Type:
bool
// ExperienceOrb.isPickable() as bool;myExperienceOrb.isPickable();
Return Type:
bool
// ExperienceOrb.isPushable as boolmyExperienceOrb.isPushable
Return Type:
bool
// ExperienceOrb.isPushable() as bool;myExperienceOrb.isPushable();
Return Type:
bool
// ExperienceOrb.isPushedByFluid as boolmyExperienceOrb.isPushedByFluid
Return Type:
bool
// ExperienceOrb.isPushedByFluid() as bool;myExperienceOrb.isPushedByFluid();
Return Type:
bool
// ExperienceOrb.isRemoved as boolmyExperienceOrb.isRemoved
Return Type:
bool
// ExperienceOrb.isRemoved() as bool;myExperienceOrb.isRemoved();
Return Type:
bool
// ExperienceOrb.isShiftKeyDown as boolmyExperienceOrb.isShiftKeyDown
Return Type:
bool
// ExperienceOrb.isShiftKeyDown() as bool;myExperienceOrb.isShiftKeyDown();
Return Type:
bool
// ExperienceOrb.isSilent as boolmyExperienceOrb.isSilent
Return Type:
bool
// ExperienceOrb.isSilent() as bool;myExperienceOrb.isSilent();
Return Type:
bool
// ExperienceOrb.isSpectator as boolmyExperienceOrb.isSpectator
Return Type:
bool
// ExperienceOrb.isSpectator() as bool;myExperienceOrb.isSpectator();
Return Type:
bool
// ExperienceOrb.isSprinting as boolmyExperienceOrb.isSprinting
Return Type:
bool
// ExperienceOrb.isSprinting() as bool;myExperienceOrb.isSprinting();
Return Type:
bool
// ExperienceOrb.isSteppingCarefully as boolmyExperienceOrb.isSteppingCarefully
Return Type:
bool
// ExperienceOrb.isSteppingCarefully() as bool;myExperienceOrb.isSteppingCarefully();
Return Type:
bool
// ExperienceOrb.isSuppressingBounce as boolmyExperienceOrb.isSuppressingBounce
Return Type:
bool
// ExperienceOrb.isSuppressingBounce() as bool;myExperienceOrb.isSuppressingBounce();
Return Type:
bool
// ExperienceOrb.isSwimming as boolmyExperienceOrb.isSwimming
Return Type:
bool
// ExperienceOrb.isSwimming() as bool;myExperienceOrb.isSwimming();
Return Type:
bool
// ExperienceOrb.isUnderWater as boolmyExperienceOrb.isUnderWater
Return Type:
bool
// ExperienceOrb.isUnderWater() as bool;myExperienceOrb.isUnderWater();
Return Type:
bool
// ExperienceOrb.isVehicle as boolmyExperienceOrb.isVehicle
Return Type:
bool
// ExperienceOrb.isVehicle() as bool;myExperienceOrb.isVehicle();
Return Type:
bool
// ExperienceOrb.isVisuallyCrawling as boolmyExperienceOrb.isVisuallyCrawling
Return Type:
bool
// ExperienceOrb.isVisuallyCrawling() as bool;myExperienceOrb.isVisuallyCrawling();
Return Type:
bool
// ExperienceOrb.isVisuallySwimming as boolmyExperienceOrb.isVisuallySwimming
Return Type:
bool
// ExperienceOrb.isVisuallySwimming() as bool;myExperienceOrb.isVisuallySwimming();
Return Type:
bool
// ExperienceOrb.kill();myExperienceOrb.kill();
// ExperienceOrb.lavaHurt();myExperienceOrb.lavaHurt();
// ExperienceOrb.maxAirSupply as intmyExperienceOrb.maxAirSupply
Return Type:
int
// ExperienceOrb.maxAirSupply() as int;myExperienceOrb.maxAirSupply();
Return Type:
int
// ExperienceOrb.maxFallDistance as intmyExperienceOrb.maxFallDistance
Return Type:
int
// ExperienceOrb.maxFallDistance() as int;myExperienceOrb.maxFallDistance();
Return Type:
int
// ExperienceOrb.moveTo(x as double, y as double, z as double);myExperienceOrb.moveTo(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ExperienceOrb.moveTo(x as double, y as double, z as double, yaw as float, pitch as float);myExperienceOrb.moveTo(myDouble, myDouble, myDouble, myFloat, myFloat);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
yaw: float
Type: float
pitch: float
Type: float
// ExperienceOrb.onGround as boolmyExperienceOrb.onGround
Return Type:
bool
// ExperienceOrb.percentFrozen as floatmyExperienceOrb.percentFrozen
Return Type:
float
// ExperienceOrb.percentFrozen() as float;myExperienceOrb.percentFrozen();
Return Type:
float
// ExperienceOrb.pistonPushReaction as PushReactionmyExperienceOrb.pistonPushReaction
Return Type:
PushReaction
myExperienceOrb.playSound(mySoundEvent, myFloat, myFloat);
Parameters:
// ExperienceOrb.portalWaitTime as intmyExperienceOrb.portalWaitTime
Return Type:
int
// ExperienceOrb.portalWaitTime() as int;myExperienceOrb.portalWaitTime();
Return Type:
int
// ExperienceOrb.registryName as ResourceLocationmyExperienceOrb.registryName
Return Type:
ResourceLocation
// ExperienceOrb.removeTag(tagName as string) as bool;myExperienceOrb.removeTag(myString);
Parameters:
tagName: string
Type: string
Return Type:
bool
// ExperienceOrb.removeVehicle();myExperienceOrb.removeVehicle();
// ExperienceOrb.setAirSupply(air as int);myExperienceOrb.setAirSupply(myInt);
Parameters:
air: int
Type: int
myExperienceOrb.setAttachmentData<T>(myAttachmentType, myT);
Parameters:
type: AttachmentType<T>
Type: AttachmentType<T>
data: T
Type: T
Return Type:
T?
myExperienceOrb.setAttachmentData<T>(mySupplier, myT);
Parameters:
type: Supplier<AttachmentType<T>>
Type: Supplier<AttachmentType<T>>
data: T
Type: T
Return Type:
T?
// ExperienceOrb.setCustomNameVisible(visible as bool);myExperienceOrb.setCustomNameVisible(myBool);
Parameters:
visible: bool
Type: bool
// ExperienceOrb.setDeltaMovement(xDelta as double, yDelta as double, zDelta as double);myExperienceOrb.setDeltaMovement(myDouble, myDouble, myDouble);
Parameters:
xDelta: double
Type: double
yDelta: double
Type: double
zDelta: double
Type: double
// ExperienceOrb.setGlowingTag(glowing as bool);myExperienceOrb.setGlowingTag(myBool);
Parameters:
glowing: bool
Type: bool
// ExperienceOrb.setInvisible(invisible as bool);myExperienceOrb.setInvisible(myBool);
Parameters:
invisible: bool
Type: bool
// ExperienceOrb.setInvulnerable(invulnerable as bool);myExperienceOrb.setInvulnerable(myBool);
Parameters:
invulnerable: bool
Type: bool
// ExperienceOrb.setIsInPowderSnow(inPowderSnow as bool);myExperienceOrb.setIsInPowderSnow(myBool);
Parameters:
inPowderSnow: bool
Type: bool
// ExperienceOrb.setNoGravity(noGravity as bool);myExperienceOrb.setNoGravity(myBool);
Parameters:
noGravity: bool
Type: bool
// ExperienceOrb.setOldPosAndRot();myExperienceOrb.setOldPosAndRot();
// ExperienceOrb.setOnGround(onGround as bool);myExperienceOrb.setOnGround(myBool);
Parameters:
onGround: bool
Type: bool
// ExperienceOrb.setPortalCooldown();myExperienceOrb.setPortalCooldown();
// ExperienceOrb.setPos(x as double, y as double, z as double);myExperienceOrb.setPos(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ExperienceOrb.setPosRaw(x as double, y as double, z as double);myExperienceOrb.setPosRaw(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
myExperienceOrb.setRemoved(myRemovalReason);
Parameters:
var1: RemovalReason
Type: RemovalReason
// ExperienceOrb.setShiftKeyDown(keyDown as bool);myExperienceOrb.setShiftKeyDown(myBool);
Parameters:
keyDown: bool
Type: bool
// ExperienceOrb.setSilent(silent as bool);myExperienceOrb.setSilent(myBool);
Parameters:
silent: bool
Type: bool
// ExperienceOrb.setSprinting(sprinting as bool);myExperienceOrb.setSprinting(myBool);
Parameters:
sprinting: bool
Type: bool
// ExperienceOrb.setSwimming(swimming as bool);myExperienceOrb.setSwimming(myBool);
Parameters:
swimming: bool
Type: bool
// ExperienceOrb.setTicksFrozen(ticks as int);myExperienceOrb.setTicksFrozen(myInt);
Parameters:
ticks: int
Type: int
// ExperienceOrb.shouldBeSaved as boolmyExperienceOrb.shouldBeSaved
Return Type:
bool
// ExperienceOrb.shouldBeSaved() as bool;myExperienceOrb.shouldBeSaved();
Return Type:
bool
// ExperienceOrb.shouldInformAdmins as boolmyExperienceOrb.shouldInformAdmins
Return Type:
bool
// ExperienceOrb.shouldInformAdmins() as bool;myExperienceOrb.shouldInformAdmins();
Return Type:
bool
// ExperienceOrb.shouldShowName as boolmyExperienceOrb.shouldShowName
Return Type:
bool
// ExperienceOrb.shouldShowName() as bool;myExperienceOrb.shouldShowName();
Return Type:
bool
// ExperienceOrb.showVehicleHealth as boolmyExperienceOrb.showVehicleHealth
Return Type:
bool
// ExperienceOrb.showVehicleHealth() as bool;myExperienceOrb.showVehicleHealth();
Return Type:
bool
// ExperienceOrb.soundSource as SoundSourcemyExperienceOrb.soundSource
Return Type:
SoundSource
// ExperienceOrb.stopRiding();myExperienceOrb.stopRiding();
// ExperienceOrb.stringUUID as stringmyExperienceOrb.stringUUID
Return Type:
string
// ExperienceOrb.stringUUID() as string;myExperienceOrb.stringUUID();
Return Type:
string
// ExperienceOrb.tags as Set<string>myExperienceOrb.tags
Return Type:
Set<string>
// ExperienceOrb.tags() as Set<string>;myExperienceOrb.tags();
Return Type:
Set<string>
// ExperienceOrb.teamColor as intmyExperienceOrb.teamColor
Return Type:
int
// ExperienceOrb.teamColor() as int;myExperienceOrb.teamColor();
Return Type:
int
// ExperienceOrb.teleportTo(x as double, y as double, z as double);myExperienceOrb.teleportTo(myDouble, myDouble, myDouble);
Parameters:
x: double
Type: double
y: double
Type: double
z: double
Type: double
// ExperienceOrb.ticksFrozen as intmyExperienceOrb.ticksFrozen
Return Type:
int
// ExperienceOrb.ticksFrozen() as int;myExperienceOrb.ticksFrozen();
Return Type:
int
// ExperienceOrb.ticksRequiredToFreeze as intmyExperienceOrb.ticksRequiredToFreeze
Return Type:
int
// ExperienceOrb.ticksRequiredToFreeze() as int;myExperienceOrb.ticksRequiredToFreeze();
Return Type:
int
// ExperienceOrb.turn(yaw as double, pitch as double);myExperienceOrb.turn(myDouble, myDouble);
Parameters:
yaw: double
Type: double
pitch: double
Type: double
myExperienceOrb.type
Return Type:
EntityType<Entity>
// ExperienceOrb.unRide();myExperienceOrb.unRide();
// ExperienceOrb.uuid as UUIDmyExperienceOrb.uuid
Return Type:
UUID
// ExperienceOrb.uuid() as UUID;myExperienceOrb.uuid();
Return Type:
UUID
// ExperienceOrb.value as intmyExperienceOrb.value
Return Type:
int
// ExperienceOrb.value() as int;myExperienceOrb.value();
Return Type:
int
// ExperienceOrb.x as doublemyExperienceOrb.x
Return Type:
double
// ExperienceOrb.x() as double;myExperienceOrb.x();
Return Type:
double
// ExperienceOrb.y as doublemyExperienceOrb.y
Return Type:
double
// ExperienceOrb.y() as double;myExperienceOrb.y();
Return Type:
double
// ExperienceOrb.z as doublemyExperienceOrb.z
Return Type:
double
// ExperienceOrb.z() as double;myExperienceOrb.z();
Return Type:
double