LevelEventConstants

Importing the class

If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.

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import crafttweaker.api.world.LevelEventConstants;

Description

This is not an event that you can listen to, this just holds fields for use in BlockPos, int)

Members

Field
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// ExpandLevelEventConstants.ANIMATION_DRAGON_SUMMON_ROAR as int
LevelEventConstants.ANIMATION_DRAGON_SUMMON_ROAR

Return Type: int

Field
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// ExpandLevelEventConstants.ANIMATION_END_GATEWAY_SPAWN as int
LevelEventConstants.ANIMATION_END_GATEWAY_SPAWN

Return Type: int

Field
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// ExpandLevelEventConstants.ANIMATION_TRIAL_SPAWNER_EJECT_ITEM as int
LevelEventConstants.ANIMATION_TRIAL_SPAWNER_EJECT_ITEM

Return Type: int

Field
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// ExpandLevelEventConstants.COMPOSTER_FILL as int
LevelEventConstants.COMPOSTER_FILL

Return Type: int

Field
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// ExpandLevelEventConstants.DRIPSTONE_DRIP as int
LevelEventConstants.DRIPSTONE_DRIP

Return Type: int

Field
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// ExpandLevelEventConstants.END_PORTAL_FRAME_FILL as int
LevelEventConstants.END_PORTAL_FRAME_FILL

Return Type: int

Field
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// ExpandLevelEventConstants.LAVA_FIZZ as int
LevelEventConstants.LAVA_FIZZ

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_AND_SOUND_BRUSH_BLOCK_COMPLETE as int
LevelEventConstants.PARTICLES_AND_SOUND_BRUSH_BLOCK_COMPLETE

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_AND_SOUND_PLANT_GROWTH as int
LevelEventConstants.PARTICLES_AND_SOUND_PLANT_GROWTH

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_AND_SOUND_WAX_ON as int
LevelEventConstants.PARTICLES_AND_SOUND_WAX_ON

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_DESTROY_BLOCK as int
LevelEventConstants.PARTICLES_DESTROY_BLOCK

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_DRAGON_BLOCK_BREAK as int
LevelEventConstants.PARTICLES_DRAGON_BLOCK_BREAK

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_DRAGON_FIREBALL_SPLASH as int
LevelEventConstants.PARTICLES_DRAGON_FIREBALL_SPLASH

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_EGG_CRACK as int
LevelEventConstants.PARTICLES_EGG_CRACK

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_ELECTRIC_SPARK as int
LevelEventConstants.PARTICLES_ELECTRIC_SPARK

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_EYE_OF_ENDER_DEATH as int
LevelEventConstants.PARTICLES_EYE_OF_ENDER_DEATH

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_INSTANT_POTION_SPLASH as int
LevelEventConstants.PARTICLES_INSTANT_POTION_SPLASH

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_MOBBLOCK_SPAWN as int
LevelEventConstants.PARTICLES_MOBBLOCK_SPAWN

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SCRAPE as int
LevelEventConstants.PARTICLES_SCRAPE

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SCULK_CHARGE as int
LevelEventConstants.PARTICLES_SCULK_CHARGE

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SCULK_SHRIEK as int
LevelEventConstants.PARTICLES_SCULK_SHRIEK

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SHOOT_SMOKE as int
LevelEventConstants.PARTICLES_SHOOT_SMOKE

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SHOOT_WHITE_SMOKE as int
LevelEventConstants.PARTICLES_SHOOT_WHITE_SMOKE

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_SPELL_POTION_SPLASH as int
LevelEventConstants.PARTICLES_SPELL_POTION_SPLASH

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_TRIAL_SPAWNER_DETECT_PLAYER as int
LevelEventConstants.PARTICLES_TRIAL_SPAWNER_DETECT_PLAYER

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_TRIAL_SPAWNER_SPAWN as int
LevelEventConstants.PARTICLES_TRIAL_SPAWNER_SPAWN

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_TRIAL_SPAWNER_SPAWN_MOB_AT as int
LevelEventConstants.PARTICLES_TRIAL_SPAWNER_SPAWN_MOB_AT

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_WATER_EVAPORATING as int
LevelEventConstants.PARTICLES_WATER_EVAPORATING

Return Type: int

Field
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// ExpandLevelEventConstants.PARTICLES_WAX_OFF as int
LevelEventConstants.PARTICLES_WAX_OFF

Return Type: int

Field
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// ExpandLevelEventConstants.REDSTONE_TORCH_BURNOUT as int
LevelEventConstants.REDSTONE_TORCH_BURNOUT

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ANVIL_BROKEN as int
LevelEventConstants.SOUND_ANVIL_BROKEN

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ANVIL_LAND as int
LevelEventConstants.SOUND_ANVIL_LAND

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ANVIL_USED as int
LevelEventConstants.SOUND_ANVIL_USED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_BAT_LIFTOFF as int
LevelEventConstants.SOUND_BAT_LIFTOFF

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_BLAZE_FIREBALL as int
LevelEventConstants.SOUND_BLAZE_FIREBALL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_BREWING_STAND_BREW as int
LevelEventConstants.SOUND_BREWING_STAND_BREW

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_CHORUS_DEATH as int
LevelEventConstants.SOUND_CHORUS_DEATH

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_CHORUS_GROW as int
LevelEventConstants.SOUND_CHORUS_GROW

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_CRAFTER_CRAFT as int
LevelEventConstants.SOUND_CRAFTER_CRAFT

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_CRAFTER_FAIL as int
LevelEventConstants.SOUND_CRAFTER_FAIL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DISPENSER_DISPENSE as int
LevelEventConstants.SOUND_DISPENSER_DISPENSE

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DISPENSER_FAIL as int
LevelEventConstants.SOUND_DISPENSER_FAIL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DISPENSER_PROJECTILE_LAUNCH as int
LevelEventConstants.SOUND_DISPENSER_PROJECTILE_LAUNCH

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DRAGON_DEATH as int
LevelEventConstants.SOUND_DRAGON_DEATH

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DRAGON_FIREBALL as int
LevelEventConstants.SOUND_DRAGON_FIREBALL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DRIP_LAVA_INTO_CAULDRON as int
LevelEventConstants.SOUND_DRIP_LAVA_INTO_CAULDRON

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_DRIP_WATER_INTO_CAULDRON as int
LevelEventConstants.SOUND_DRIP_WATER_INTO_CAULDRON

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_END_PORTAL_SPAWN as int
LevelEventConstants.SOUND_END_PORTAL_SPAWN

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ENDER_EYE_LAUNCH as int
LevelEventConstants.SOUND_ENDER_EYE_LAUNCH

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_EXTINGUISH_FIRE as int
LevelEventConstants.SOUND_EXTINGUISH_FIRE

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_FIREWORK_SHOOT as int
LevelEventConstants.SOUND_FIREWORK_SHOOT

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_GHAST_FIREBALL as int
LevelEventConstants.SOUND_GHAST_FIREBALL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_GHAST_WARNING as int
LevelEventConstants.SOUND_GHAST_WARNING

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_GRINDSTONE_USED as int
LevelEventConstants.SOUND_GRINDSTONE_USED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_HUSK_TO_ZOMBIE as int
LevelEventConstants.SOUND_HUSK_TO_ZOMBIE

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_PAGE_TURN as int
LevelEventConstants.SOUND_PAGE_TURN

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_PHANTOM_BITE as int
LevelEventConstants.SOUND_PHANTOM_BITE

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_PLAY_JUKEBOX_SONG as int
LevelEventConstants.SOUND_PLAY_JUKEBOX_SONG

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_POINTED_DRIPSTONE_LAND as int
LevelEventConstants.SOUND_POINTED_DRIPSTONE_LAND

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_PORTAL_TRAVEL as int
LevelEventConstants.SOUND_PORTAL_TRAVEL

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_SKELETON_TO_STRAY as int
LevelEventConstants.SOUND_SKELETON_TO_STRAY

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_SMITHING_TABLE_USED as int
LevelEventConstants.SOUND_SMITHING_TABLE_USED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_STOP_JUKEBOX_SONG as int
LevelEventConstants.SOUND_STOP_JUKEBOX_SONG

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_WITHER_BLOCK_BREAK as int
LevelEventConstants.SOUND_WITHER_BLOCK_BREAK

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_WITHER_BOSS_SHOOT as int
LevelEventConstants.SOUND_WITHER_BOSS_SHOOT

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_WITHER_BOSS_SPAWN as int
LevelEventConstants.SOUND_WITHER_BOSS_SPAWN

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_CONVERTED as int
LevelEventConstants.SOUND_ZOMBIE_CONVERTED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_DOOR_CRASH as int
LevelEventConstants.SOUND_ZOMBIE_DOOR_CRASH

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_INFECTED as int
LevelEventConstants.SOUND_ZOMBIE_INFECTED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_IRON_DOOR as int
LevelEventConstants.SOUND_ZOMBIE_IRON_DOOR

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_TO_DROWNED as int
LevelEventConstants.SOUND_ZOMBIE_TO_DROWNED

Return Type: int

Field
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// ExpandLevelEventConstants.SOUND_ZOMBIE_WOODEN_DOOR as int
LevelEventConstants.SOUND_ZOMBIE_WOODEN_DOOR

Return Type: int