TieredItem
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.item.type.tiered.TieredItem;Extends
TieredItem extends ItemDefinition.
Implements
TieredItem
implements the following interfaces:
Undocumented Interfaces
FeatureElement,IItemExtension
Members
// TieredItem.addAttributeModifier(attribute as Attribute, modifier as AttributeModifier, slot as EquipmentSlotGroup);myTieredItem.addAttributeModifier(myAttribute, myAttributeModifier, myEquipmentSlotGroup);Parameters:
modifier: AttributeModifier  Type: AttributeModifier   slot: EquipmentSlotGroup  Type: EquipmentSlotGroup   myTieredItem.addEnchantment(myEnchantment, myInt);Parameters:
enchantment: Enchantment  Type: Enchantment   level: int  Type: int   // TieredItem as ItemDefinitionmyTieredItem as Item
Return Type:
ItemDefinition
myTieredItem.attributeModifiers = myItemAttributeModifiers;Parameters:
modifiers: ItemAttributeModifiers  Type: ItemAttributeModifiers   myTieredItem.bannerPatterns = myBannerPatternLayers;Parameters:
patterns: BannerPatternLayers  Type: BannerPatternLayers   myTieredItem.bees = myList;Parameters:
occupants: List<BeehiveBlockEntityOccupant>  Type: List<BeehiveBlockEntityOccupant>   myTieredItem.blockEntityData = myCustomData;Parameters:
data: CustomData  Type: CustomData   myTieredItem.blockState = myBlockItemStateProperties;Parameters:
blockState: BlockItemStateProperties  Type: BlockItemStateProperties   myTieredItem.bucketEntityData = myCustomData;Parameters:
data: CustomData  Type: CustomData   myTieredItem.bundleContents = myBundleContents;Parameters:
bundleContents: BundleContents  Type: BundleContents   myTieredItem.canBreak = myAdventureModePredicate;Parameters:
predicate: AdventureModePredicate  Type: AdventureModePredicate   myTieredItem.canPlaceOn = myAdventureModePredicate;Parameters:
predicate: AdventureModePredicate  Type: AdventureModePredicate   myTieredItem.chargedProjectiles = myChargedProjectiles;Parameters:
chargedProjectiles: ChargedProjectiles  Type: ChargedProjectiles   // TieredItem.commandString as stringmyTieredItem.commandString
Return Type:
string
// TieredItem.commandString() as string;myTieredItem.commandString();
Return Type:
string
myTieredItem.container = myItemContainerContents;Parameters:
container: ItemContainerContents  Type: ItemContainerContents   myTieredItem.containerLoot = mySeededContainerLoot;Parameters:
containerLoot: SeededContainerLoot  Type: SeededContainerLoot   // TieredItem.creativeSlotLock = (creativeSlotLock as bool);myTieredItem.creativeSlotLock = myBool;Parameters:
creativeSlotLock: bool  Type: bool   myTieredItem.customData = myCustomData;Parameters:
customData: CustomData  Type: CustomData   myTieredItem.customModelData = myCustomModelData;Parameters:
modelData: CustomModelData  Type: CustomModelData   myTieredItem.debugStickState = myDebugStickState;Parameters:
debugStickState: DebugStickState  Type: DebugStickState   // TieredItem.defaultInstance as IItemStackmyTieredItem.defaultInstance
Return Type:
IItemStack
// TieredItem as IItemStackmyTieredItem as IItemStack
Return Type:
IItemStack
myTieredItem.dyedColor = myDyedItemColor;Parameters:
color: DyedItemColor  Type: DyedItemColor   // TieredItem.enchantmentGlintOverride = (value as bool);myTieredItem.enchantmentGlintOverride = myBool;Parameters:
value: bool  Type: bool   myTieredItem.enchantments = myItemEnchantments;Parameters:
enchantments: ItemEnchantments  Type: ItemEnchantments   myTieredItem.entityData = myCustomData;Parameters:
data: CustomData  Type: CustomData   // TieredItem.fireResistant = (intangibleProjectile as bool);myTieredItem.fireResistant = myBool;Parameters:
intangibleProjectile: bool  Type: bool   myTieredItem.fireworkExplosion = myFireworkExplosion;Parameters:
explosion: FireworkExplosion  Type: FireworkExplosion   myTieredItem.food = myFoodProperties;Parameters:
food: FoodProperties  Type: FoodProperties   // TieredItem.hideAdditionalTooltip = (hideAdditionalTooltip as bool);myTieredItem.hideAdditionalTooltip = myBool;Parameters:
hideAdditionalTooltip: bool  Type: bool   // TieredItem.hideTooltip = (hideTooltip as bool);myTieredItem.hideTooltip = myBool;Parameters:
hideTooltip: bool  Type: bool   myTieredItem.instrument = myInstrument;Parameters:
instrument: Instrument  Type: Instrument   // TieredItem.intangibleProjectile = (intangibleProjectile as bool);myTieredItem.intangibleProjectile = myBool;Parameters:
intangibleProjectile: bool  Type: bool   myTieredItem.lodestoneTracker = myLodestoneTracker;Parameters:
tracker: LodestoneTracker  Type: LodestoneTracker   myTieredItem.mapColor = myMapItemColor;Parameters:
mapColor: MapItemColor  Type: MapItemColor   myTieredItem.mapDecorations = myMapDecorations;Parameters:
mapDecorations: MapDecorations  Type: MapDecorations   myTieredItem.mapPostProcessing = myMapPostProcessing;Parameters:
mapPostProcessing: MapPostProcessing  Type: MapPostProcessing   // TieredItem.maxDamage = (maxDamage as int);myTieredItem.maxDamage = myInt;Parameters:
maxDamage: int  Type: int   // TieredItem.maxStackSize = (maxStackSize as int);myTieredItem.maxStackSize = myInt;Parameters:
maxStackSize: int  Type: int   myTieredItem.noteBlockSound = myResourceLocation;Parameters:
sound: ResourceLocation  Type: ResourceLocation   // TieredItem.ominousBottleAmplifier = (amplifier as int);myTieredItem.ominousBottleAmplifier = myInt;Parameters:
amplifier: int  Type: int   myTieredItem.potDecorations = myPotDecorations;Parameters:
decorations: PotDecorations  Type: PotDecorations   myTieredItem.potionContents = myPotionContents;Parameters:
potionContents: PotionContents  Type: PotionContents   myTieredItem.profile = myResolvableProfile;Parameters:
profile: ResolvableProfile  Type: ResolvableProfile   myTieredItem.recipes = myList;Parameters:
recipes: List<ResourceLocation>  Type: List<ResourceLocation>   // TieredItem.registryName as ResourceLocationmyTieredItem.registryName
Return Type:
ResourceLocation
myTieredItem.remove(myDataComponentType);Parameters:
type: DataComponentType<T>  Type: DataComponentType<T>   // TieredItem.repairCost = (cost as int);myTieredItem.repairCost = myInt;Parameters:
cost: int  Type: int   myTieredItem.setComponent<T>(myDataComponentType, myT);Parameters:
type: DataComponentType<T>  Type: DataComponentType<T>   value: T  Type: T   myTieredItem.setJsonComponent(myDataComponentType, myIData);Parameters:
type: DataComponentType<T>  Type: DataComponentType<T>   myTieredItem.storedEnchantments = myItemEnchantments;Parameters:
storedEnchantments: ItemEnchantments  Type: ItemEnchantments   myTieredItem.suspiciousStewEffects = mySuspiciousStewEffects;Parameters:
suspiciousStewEffects: SuspiciousStewEffects  Type: SuspiciousStewEffects   myTieredItem.unbreakable = myUnbreakable;Parameters:
unbreakable: Unbreakable  Type: Unbreakable   myTieredItem.writableBookContent = myWritableBookContent;Parameters:
writableBookContent: WritableBookContent  Type: WritableBookContent   myTieredItem.writtenBookContent = myWrittenBookContent;Parameters:
writtenBookContent: WrittenBookContent  Type: WrittenBookContent