If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at
the top of the file.
The rightClickEmpty event is fired whenever the player right clicks with an empty hand. It does not offer any special getters, but you can still access all members from PlayerInteractEvent
If the interaction was on an entity, will be a BlockPos centered on the entity. If the interaction was on a block, will be the position of that block. Otherwise, will be a BlockPos centered on the player.