TieredItem
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.item.type.tiered.TieredItem;Extends
TieredItem extends ItemDefinition.
Implements
TieredItem
implements the following interfaces:
Undocumented Interfaces
FeatureElement,IItemExtension
Members
// TieredItem.addAttributeModifier(attribute as Attribute, modifier as AttributeModifier, slot as EquipmentSlotGroup);myTieredItem.addAttributeModifier(myAttribute, myAttributeModifier, myEquipmentSlotGroup);Parameters:
modifier: AttributeModifier Type: AttributeModifier slot: EquipmentSlotGroup Type: EquipmentSlotGroup myTieredItem.addEnchantment(myEnchantment, myInt);Parameters:
enchantment: Enchantment Type: Enchantment level: int Type: int // TieredItem as ItemDefinitionmyTieredItem as Item
Return Type:
ItemDefinition
myTieredItem.attributeModifiers = myItemAttributeModifiers;Parameters:
modifiers: ItemAttributeModifiers Type: ItemAttributeModifiers myTieredItem.bannerPatterns = myBannerPatternLayers;Parameters:
patterns: BannerPatternLayers Type: BannerPatternLayers myTieredItem.bees = myList;Parameters:
occupants: List<BeehiveBlockEntityOccupant> Type: List<BeehiveBlockEntityOccupant> myTieredItem.blockEntityData = myCustomData;Parameters:
data: CustomData Type: CustomData myTieredItem.blockState = myBlockItemStateProperties;Parameters:
blockState: BlockItemStateProperties Type: BlockItemStateProperties myTieredItem.bucketEntityData = myCustomData;Parameters:
data: CustomData Type: CustomData myTieredItem.bundleContents = myBundleContents;Parameters:
bundleContents: BundleContents Type: BundleContents myTieredItem.canBreak = myAdventureModePredicate;Parameters:
predicate: AdventureModePredicate Type: AdventureModePredicate myTieredItem.canPlaceOn = myAdventureModePredicate;Parameters:
predicate: AdventureModePredicate Type: AdventureModePredicate myTieredItem.chargedProjectiles = myChargedProjectiles;Parameters:
chargedProjectiles: ChargedProjectiles Type: ChargedProjectiles // TieredItem.commandString as stringmyTieredItem.commandString
Return Type:
string
// TieredItem.commandString() as string;myTieredItem.commandString();
Return Type:
string
myTieredItem.container = myItemContainerContents;Parameters:
container: ItemContainerContents Type: ItemContainerContents myTieredItem.containerLoot = mySeededContainerLoot;Parameters:
containerLoot: SeededContainerLoot Type: SeededContainerLoot // TieredItem.creativeSlotLock = (creativeSlotLock as bool);myTieredItem.creativeSlotLock = myBool;Parameters:
creativeSlotLock: bool Type: bool myTieredItem.customData = myCustomData;Parameters:
customData: CustomData Type: CustomData myTieredItem.customModelData = myCustomModelData;Parameters:
modelData: CustomModelData Type: CustomModelData myTieredItem.debugStickState = myDebugStickState;Parameters:
debugStickState: DebugStickState Type: DebugStickState // TieredItem.defaultInstance as IItemStackmyTieredItem.defaultInstance
Return Type:
IItemStack
// TieredItem as IItemStackmyTieredItem as IItemStack
Return Type:
IItemStack
myTieredItem.dyedColor = myDyedItemColor;Parameters:
color: DyedItemColor Type: DyedItemColor // TieredItem.enchantmentGlintOverride = (value as bool);myTieredItem.enchantmentGlintOverride = myBool;Parameters:
value: bool Type: bool myTieredItem.enchantments = myItemEnchantments;Parameters:
enchantments: ItemEnchantments Type: ItemEnchantments myTieredItem.entityData = myCustomData;Parameters:
data: CustomData Type: CustomData // TieredItem.fireResistant = (intangibleProjectile as bool);myTieredItem.fireResistant = myBool;Parameters:
intangibleProjectile: bool Type: bool myTieredItem.fireworkExplosion = myFireworkExplosion;Parameters:
explosion: FireworkExplosion Type: FireworkExplosion myTieredItem.food = myFoodProperties;Parameters:
food: FoodProperties Type: FoodProperties // TieredItem.hideAdditionalTooltip = (hideAdditionalTooltip as bool);myTieredItem.hideAdditionalTooltip = myBool;Parameters:
hideAdditionalTooltip: bool Type: bool // TieredItem.hideTooltip = (hideTooltip as bool);myTieredItem.hideTooltip = myBool;Parameters:
hideTooltip: bool Type: bool myTieredItem.instrument = myInstrument;Parameters:
instrument: Instrument Type: Instrument // TieredItem.intangibleProjectile = (intangibleProjectile as bool);myTieredItem.intangibleProjectile = myBool;Parameters:
intangibleProjectile: bool Type: bool myTieredItem.lodestoneTracker = myLodestoneTracker;Parameters:
tracker: LodestoneTracker Type: LodestoneTracker myTieredItem.mapColor = myMapItemColor;Parameters:
mapColor: MapItemColor Type: MapItemColor myTieredItem.mapDecorations = myMapDecorations;Parameters:
mapDecorations: MapDecorations Type: MapDecorations myTieredItem.mapPostProcessing = myMapPostProcessing;Parameters:
mapPostProcessing: MapPostProcessing Type: MapPostProcessing // TieredItem.maxDamage = (maxDamage as int);myTieredItem.maxDamage = myInt;Parameters:
maxDamage: int Type: int // TieredItem.maxStackSize = (maxStackSize as int);myTieredItem.maxStackSize = myInt;Parameters:
maxStackSize: int Type: int myTieredItem.noteBlockSound = myResourceLocation;Parameters:
sound: ResourceLocation Type: ResourceLocation // TieredItem.ominousBottleAmplifier = (amplifier as int);myTieredItem.ominousBottleAmplifier = myInt;Parameters:
amplifier: int Type: int myTieredItem.potDecorations = myPotDecorations;Parameters:
decorations: PotDecorations Type: PotDecorations myTieredItem.potionContents = myPotionContents;Parameters:
potionContents: PotionContents Type: PotionContents myTieredItem.profile = myResolvableProfile;Parameters:
profile: ResolvableProfile Type: ResolvableProfile myTieredItem.recipes = myList;Parameters:
recipes: List<ResourceLocation> Type: List<ResourceLocation> // TieredItem.registryName as ResourceLocationmyTieredItem.registryName
Return Type:
ResourceLocation
myTieredItem.remove(myDataComponentType);Parameters:
type: DataComponentType<T> Type: DataComponentType<T> // TieredItem.repairCost = (cost as int);myTieredItem.repairCost = myInt;Parameters:
cost: int Type: int myTieredItem.setComponent<T>(myDataComponentType, myT);Parameters:
type: DataComponentType<T> Type: DataComponentType<T> value: T Type: T myTieredItem.setJsonComponent(myDataComponentType, myIData);Parameters:
type: DataComponentType<T> Type: DataComponentType<T> myTieredItem.storedEnchantments = myItemEnchantments;Parameters:
storedEnchantments: ItemEnchantments Type: ItemEnchantments myTieredItem.suspiciousStewEffects = mySuspiciousStewEffects;Parameters:
suspiciousStewEffects: SuspiciousStewEffects Type: SuspiciousStewEffects myTieredItem.unbreakable = myUnbreakable;Parameters:
unbreakable: Unbreakable Type: Unbreakable myTieredItem.writableBookContent = myWritableBookContent;Parameters:
writableBookContent: WritableBookContent Type: WritableBookContent myTieredItem.writtenBookContent = myWrittenBookContent;Parameters:
writtenBookContent: WrittenBookContent Type: WrittenBookContent