LevelData
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.api.world.data.LevelData;
Members
Getter
// LevelData.dayTime as longmyLevelData.dayTime
Return Type:
long
Getter
// LevelData.difficulty as DifficultymyLevelData.difficulty
Return Type:
Difficulty
Getter
// LevelData.gameTime as longmyLevelData.gameTime
Return Type:
long
Getter
// LevelData.hardcore as boolmyLevelData.hardcore
Return Type:
bool
Getter
// LevelData.isDifficultyLocked as boolmyLevelData.isDifficultyLocked
Return Type:
bool
Getter
// LevelData.raining as boolmyLevelData.raining
Return Type:
bool
Setter
// LevelData.raining = (raining as bool);myLevelData.raining = myBool;
Parameters:
raining: bool
Type: bool
Getter
// LevelData.spawnAngle as floatmyLevelData.spawnAngle
Return Type:
float
Getter
// LevelData.thundering as boolmyLevelData.thundering
Return Type:
bool