PlayerBreakSpeed
Link to playerbreakspeed
The PlayerBreakSpeed Event is fired whenever a player tries to break a block.
It can be canceled to stop theplayer from being able to break that block.
Event-Klasse
Link to event-klasse
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerBreakSpeedEvent
You can, of course, also import the class before and use that name then.
Erweiterte Event-Schnittellen
Link to erweiterte-event-schnittellen
PlayerBreakSpeed Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetter/Setter
Link to zengettersetter
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter originalSpeed | ZenSetter | Type float |
ZenGetter newSpeed | ZenSetter newSpeed | Type float |