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ISoundEventDefinition

An ISoundEventDefinition object represents a sound event in the game. A sound event is triggered when a sound is about to be played.

Importing the package

It might be required for you to import the package if you encounter any issues, so better be safe than sorry and add the import.
import mods.contenttweaker.SoundEvent;

Calling an ISoundEventDefinition object

You can get such an object using the Sound Event Bracket Handler:
<soundevent:ambient.cave>

ZenMethods without parameters

ZenMethodReturn typeDefinition
ZenMethod
getSoundName()
Return type
String
Definition
Returns the event’s sound’s name