ICraftingInventory
The ICraftingInventory contains all kinds of information on the inventory a crafting process is performed in.
Importing the class
It might be required to import the class to avoid errors.
import crafttweaker.recipes.ICraftingInventory
ZenGetters
| ZenGetter | Return type | Description | 
|---|---|---|
| ZenGetter player | Return typeIPlayer | Descriptionthe player owning this inventory | 
| ZenGetter size | Return typeint | Descriptionthe inventory’s size | 
| ZenGetter width | Return typeint | Descriptionthe inventory’s width | 
| ZenGetter height | Return typeint | Descriptionthe inventory’s height | 
| ZenGetter stackCount | Return typeint | Descriptionthe the number of stacks that are actually filled in | 
| ZenGetter items | Return typeIItemStack[][] | DescriptionThe items that present in the crafting table | 
| ZenGetter itemArray | Return typeIItemStack[] | DescriptionThe items that present in the crafting table | 
ZenMethods
Following Methods are available:
inventory.getStack(index) returns the IItemStack at the given index or null if no item present. Index is an int.
inventory.setStack(index, item) sets the Stack at the given index to the provided item. Index is an int, item is an IItemStack. Use null if you want to clear the stack at that index.
The top left stack is position (0, 0), row and column are ints.
inventory.getStack(row, column) returns the IItemStack at the given position or null if no item present.
inventory.setStack(row, column, item) sets the stack at the given position to the provided item. Item is an IItemStack. Use null if you want to clear the stack at that position.