This page relates to Immersive Engineering, which has built-in support!
Immersive Engineering Blueprint
The Blueprint is a type of IRecipeManager and implements all the methods that are available to IRecipeManager’s, such as removeRecipe()
and removeAll()
.
Categories
Blueprints use different categories to determine what type of Blueprint is needed, you can use:
to print all the known categories to the CraftTweaker log file.
With Immersive Engineering alone, the following is printed to the log:
Methods
Add Recipe
The following script will add a “bullet” Blueprint recipe that will use a piece of Redstone and any item from the Forge Gems tag and output an Iron Sword.
Remove Recipes
The following script will remove all Blueprint recipes that output a Casull Cartridge.