Mekanism Ingredients
Link to mekanism-ingredients
About this page
Link to about-this-page
This page contains some example about how to include Mekanism's custom and expanded Ingredients. Keep in mind that since Ingredients accept multiple and different elements, they cannot be used as the output of a recipe!
While most of the time using this is unnecessary due to the magic of Implicit Casting, these are useful to have around.
Make sure to check out each ingredient's page to see what can cast to this and what you can do with them!
FluidStackIngredient
Link to fluidstackingredient
The FluidStackIngredient is an Ingredient related to the use of fluids.
ZenScript Copy<recipetype:mekanism:rotary>.addRecipe("decondensentrate_sulfur_dioxide", FluidStackIngredient.from(<tag:fluids:forge:sulfur_dioxide>, 1), <gas:mekanism:sulfur_dioxide>);
//An alternate implementation of the above recipe is shown commented below. This implementation makes use of implicit casting to allow easier calling:
<recipetype:mekanism:rotary>.addRecipe("decondensentrate_sulfur_dioxide", <tag:fluids:forge:sulfur_dioxide> * 1, <gas:mekanism:sulfur_dioxide>);
ItemStackIngredient
Link to itemstackingredient
The ItemStackIngredient is a type of Ingredient that requires Items to be met.
ZenScript Copy<recipetype:mekanism:energy_conversion>.addRecipe("redstone_ore_to_power", ItemStackIngredient.from(<tag:items:forge:ores/redstone>), FloatingLong.create(45000));
// <tag:items:forge:ores/redstone> is also applicable here.
GasStackIngredient
Link to gasstackingredient
The GasStackIngredient is a type of ChemicalStackIngredient that requires GasStack s
Copyimport mods.mekanism.api.ingredient.ChemicalStackIngredient.GasStackIngredient;
<recipetype:mekanism:activating>.addRecipe("activate_water_vapor", GasStackIngredient.from(<gas:mekanism:water_vapor>), <gas:mekanism:brine>);
//This also works, due to implicit casting!
<recipetype:mekanism:activating>.addRecipe("activate_water_vapor", <gas:mekanism:water_vapor>, <gas:mekanism:brine>);
PigmentStackIngredient
Link to pigmentstackingredient
The PigmentStackIngredient is a type of ChemicalStackIngredient that is related to the use of pigments in recipes.
ZenScript Copy
<recipetype:mekanism:pigment_mixing>.addRecipe("pigment_mixing/white_dark_red_to_red", PigmentStackIngredient.from(<pigment:mekanism:white>), PigmentStackIngredient.from(<pigment:mekanism:dark_red> * 4), <pigment:mekanism:red> * 5);
//Alternate implementations of the above recipe are shown commented below. These implementations make use of implicit casting to allow easier calling:
<recipetype:mekanism:pigment_mixing>.addRecipe("pigment_mixing/white_dark_red_to_red", <pigment:mekanism:white>, PigmentStackIngredient.from(<pigment:mekanism:dark_red> * 4), <pigment:mekanism:red> * 5);
<recipetype:mekanism:pigment_mixing>.addRecipe("pigment_mixing/white_dark_red_to_red", PigmentStackIngredient.from(<pigment:mekanism:white>), <pigment:mekanism:dark_red> * 4, <pigment:mekanism:red> * 5);
<recipetype:mekanism:pigment_mixing>.addRecipe("pigment_mixing/white_dark_red_to_red", <pigment:mekanism:white>, <pigment:mekanism:dark_red> * 4, <pigment:mekanism:red> * 5);
InfusionStackIngredient
Link to infusionstackingredient
The InfusionStackIngredient is a type of ChemicalStackIngredient that is related to the use of infusion types in recipes.
ZenScript Copy<recipetype:mekanism:metallurgic_infusing>.addRecipe("infuse_planks", ItemStackIngredient.from(<item:minecraft:oak_planks>), InfusionStackIngredient.from(<infuse_type:mekanism:fungi> * 10), <item:minecraft:crimson_planks>);
//Alternate implementations of the above recipe are shown commented below. These implementations make use of implicit casting to allow easier calling:
<recipetype:mekanism:metallurgic_infusing>.addRecipe("infuse_planks", <item:minecraft:oak_planks>, InfusionStackIngredient.from(<infuse_type:mekanism:fungi> * 10), <item:minecraft:crimson_planks>);
<recipetype:mekanism:metallurgic_infusing>.addRecipe("infuse_planks", ItemStackIngredient.from(<item:minecraft:oak_planks>), <infuse_type:mekanism:fungi> * 10, <item:minecraft:crimson_planks>);
<recipetype:mekanism:metallurgic_infusing>.addRecipe("infuse_planks", <item:minecraft:oak_planks>, <infuse_type:mekanism:fungi> * 10, <item:minecraft:crimson_planks>);
SlurryStackIngredient
Link to slurrystackingredient
The SlurryStackIngredient is a type of ChemicalStackIngredient that is related to the use of slurries in recipes.
ZenScript Copy
<recipetype:mekanism:washing>.addRecipe("cleaning_uranium_slurry", FluidStackIngredient.from(<tag:fluids:minecraft:water>, 10), SlurryStackIngredient.from(<slurry:mekanism:dirty_uranium>), <slurry:mekanism:clean_uranium>);
//Alternate implementations of the above recipe are shown commented below. These implementations make use of implicit casting to allow easier calling:
<recipetype:mekanism:washing>.addRecipe("cleaning_uranium_slurry", <tag:fluids:minecraft:water> * 10, SlurryStackIngredient.from(<slurry:mekanism:dirty_uranium>), <slurry:mekanism:clean_uranium>);
<recipetype:mekanism:washing>.addRecipe("cleaning_uranium_slurry", FluidStackIngredient.from(<tag:fluids:minecraft:water>, 10), <slurry:mekanism:dirty_uranium>, <slurry:mekanism:clean_uranium>);
<recipetype:mekanism:washing>.addRecipe("cleaning_uranium_slurry", <tag:fluids:minecraft:water> * 10, <slurry:mekanism:dirty_uranium>, <slurry:mekanism:clean_uranium>);
All Mekanism Ingredients are Implicitly castable to IData, in case you need to.