BlockBuilderSlab
Link to blockbuilderslab
A special builder that allows you to create slabs.
By default, this has 3 textures, one for the top, bottom and the sides. As with most things here, sample images are generated for you by default, though.
This class was added by a mod with mod-id contenttweaker
. So you need to have this mod installed if you want to use this feature.
Importing the class
Link to importing-the-class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.contenttweaker.block.slab.BlockBuilderSlab;
Extending BlockTypeBuilder
Link to extending-blocktypebuilder
BlockBuilderSlab extends BlockTypeBuilder. That means all methods available in BlockTypeBuilder are also available in BlockBuilderSlab
Methods
Link to methods
Name: build
Instructs CoT to actually build whatever this builder is supposed to be building.
Return Type: void
ZenScript Copy// BlockBuilderSlab.build(resourceLocation as string) as void
new BlockBuilder().withType<BlockBuilderSlab>().build("my_awesome_block");
Parameter | Type | Description |
---|---|---|
Parameter resourceLocation | Type string | Description The resource path to give this block |
Name: withBottomTexture
Allows you to override the path of the texture that the bottom should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the bottom texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withBottomTexture(bottomTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withBottomTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_top"));
Parameter | Type | Description |
---|---|---|
Parameter bottomTexture | Type Function<MCResourceLocation,MCResourceLocation> | Description The function to use |
Name: withBottomTexture
Allows you to override the path of the texture that the bottom should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withBottomTexture(bottomTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withBottomTexture(<resource:contenttweaker:my_awesome_slab_bottom>);
Parameter | Type | Description |
---|---|---|
Parameter bottomTexture | Type MCResourceLocation | Description The texture to be used for the sides. |
Name: withSideTexture
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the sides texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withSideTexture(sidesTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withSideTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_sides"));
Parameter | Type | Description |
---|---|---|
Parameter sidesTexture | Type Function<MCResourceLocation,MCResourceLocation> | Description The function to use |
Name: withSideTexture
Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withSideTexture(sidesTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withSideTexture(<resource:contenttweaker:my_awesome_slab_side>);
Parameter | Type | Description |
---|---|---|
Parameter sidesTexture | Type MCResourceLocation | Description The texture to be used for the sides. |
Name: withTopTexture
Allows you to override the path of the texture that the top should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block's name as input and returns the top texture for it.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withTopTexture(topTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withTopTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_top"));
Parameter | Type | Description |
---|---|---|
Parameter topTexture | Type Function<MCResourceLocation,MCResourceLocation> | Description The function to use |
Name: withTopTexture
Allows you to override the path of the texture that the top should use. If that texture's namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.
Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab
ZenScript Copy// BlockBuilderSlab.withTopTexture(topTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withTopTexture(<resource:contenttweaker:my_awesome_slab_top>);
Parameter | Type | Description |
---|---|---|
Parameter topTexture | Type MCResourceLocation | Description The texture to be used for the sides. |