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BlockBuilderSlab

A special builder that allows you to create slabs.

By default, this has 3 textures, one for the top, bottom and the sides. As with most things here, sample images are generated for you by default, though.

This class was added by a mod with mod-id contenttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import mods.contenttweaker.block.slab.BlockBuilderSlab;

Extending BlockTypeBuilder

BlockBuilderSlab extends BlockTypeBuilder. That means all methods available in BlockTypeBuilder are also available in BlockBuilderSlab

Methods

Instructs CoT to actually build whatever this builder is supposed to be building.

Return Type: void

script.zs
// BlockBuilderSlab.build(resourceLocation as string) as void
new BlockBuilder().withType<BlockBuilderSlab>().build("my_awesome_block");
ParameterTypeDescription
Parameter
resourceLocation
Type
string
Description
The resource path to give this block

Allows you to override the path of the texture that the bottom should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the bottom texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withBottomTexture(bottomTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withBottomTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_top"));
ParameterTypeDescription
Parameter
bottomTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the bottom should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withBottomTexture(bottomTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withBottomTexture(<resource:contenttweaker:my_awesome_slab_bottom>);
ParameterTypeDescription
Parameter
bottomTexture
Type
MCResourceLocation
Description
The texture to be used for the sides.

Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the sides texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withSideTexture(sidesTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withSideTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_sides"));
ParameterTypeDescription
Parameter
sidesTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the sides (everything but top/bottom) should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withSideTexture(sidesTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withSideTexture(<resource:contenttweaker:my_awesome_slab_side>);
ParameterTypeDescription
Parameter
sidesTexture
Type
MCResourceLocation
Description
The texture to be used for the sides.

Allows you to override the path of the texture that the top should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the top texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withTopTexture(topTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withTopTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_top"));
ParameterTypeDescription
Parameter
topTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the top should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderSlab

script.zs
// BlockBuilderSlab.withTopTexture(topTexture as MCResourceLocation) as BlockBuilderSlab
new BlockBuilder().withType<BlockBuilderSlab>().withTopTexture(<resource:contenttweaker:my_awesome_slab_top>);
ParameterTypeDescription
Parameter
topTexture
Type
MCResourceLocation
Description
The texture to be used for the sides.