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BlockBuilderStairs

A special Block Builder that allows you to create stairs.

Stairs will have not one but three textures that you will need to supply: One for the top, one for the bottom and one for the sides. By default these textures will use your blockname as name, suffixed by _top, _bottom or _sides. As with most things here, sample images are generated for you by default, though.

This class was added by a mod with mod-id contenttweaker. So you need to have this mod installed if you want to use this feature.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import mods.contenttweaker.block.stairs.BlockBuilderStairs;

Extending BlockTypeBuilder

BlockBuilderStairs extends BlockTypeBuilder. That means all methods available in BlockTypeBuilder are also available in BlockBuilderStairs

Methods

Instructs CoT to actually build whatever this builder is supposed to be building.

Return Type: void

script.zs
// BlockBuilderStairs.build(resourceLocation as string) as void
new BlockBuilder().withType<BlockBuilderStairs>().build("my_awesome_block");
ParameterTypeDescription
Parameter
resourceLocation
Type
string
Description
The resource path to give this block

Allows you to override the path of the texture that the bottom side should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the end texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
// BlockBuilderStairs.withBottomTexture(bottomTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withBottomTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_bottom"));
ParameterTypeDescription
Parameter
bottomTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the bottom side should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
BlockBuilderStairs.withBottomTexture(bottomTexture as MCResourceLocation) as BlockBuilderStairs
ParameterTypeDescription
Parameter
bottomTexture
Type
MCResourceLocation
Description
The texture to be used for the bottom side

Allows you to override the path of the texture that the sides should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the end texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
// BlockBuilderStairs.withSidesTexture(sidesTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withSidesTexture((blockName as ResourceLocation) => new ResourceLocation(blockName.namespace, blockName.path + "_sides"));
ParameterTypeDescription
Parameter
sidesTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the sides should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
BlockBuilderStairs.withSidesTexture(sidesTexture as MCResourceLocation) as BlockBuilderStairs
ParameterTypeDescription
Parameter
sidesTexture
Type
MCResourceLocation
Description
The texture to be used for the sides

Allows you to override the path of the texture that the top side should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default. Uses a function that takes the block’s name as input and returns the end texture for it.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
BlockBuilderStairs.withTopTexture(topTexture as Function<MCResourceLocation,MCResourceLocation>) as BlockBuilderStairs
ParameterTypeDescription
Parameter
topTexture
Type
Function<MCResourceLocation,MCResourceLocation>
Description
The function to use

Allows you to override the path of the texture that the top side should use. If that texture’s namespace is in the namespace of CoT or any of its addons (that support it) then the image will be created by default.

Returns: This builder, used for method chaining
Return Type: BlockBuilderStairs

script.zs
// BlockBuilderStairs.withTopTexture(topTexture as MCResourceLocation) as BlockBuilderStairs
new BlockBuilder().withType<BlockBuilderStairs>().withTopTexture(<resource:contenttweaker:my_awesome_stairs_top>);
ParameterTypeDescription
Parameter
topTexture
Type
MCResourceLocation
Description
The texture to be used for the top side