AnvilRepairEvent

The event is not cancelable.

The event does not have a result.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import crafttweaker.api.event.entity.player.AnvilRepairEvent;

Extending PlayerEvent

AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent

Methods

Return Type: float

script.zs
// AnvilRepairEvent.getBreakChance() as float
myAnvilRepairEvent.getBreakChance();

Return Type: IItemStack

script.zs
// AnvilRepairEvent.getIngredientInput() as IItemStack
myAnvilRepairEvent.getIngredientInput();

Return Type: IItemStack

script.zs
// AnvilRepairEvent.getItemInput() as IItemStack
myAnvilRepairEvent.getItemInput();

Return Type: IItemStack

script.zs
// AnvilRepairEvent.getItemResult() as IItemStack
myAnvilRepairEvent.getItemResult();

Return Type: void

script.zs
AnvilRepairEvent.setBreakChance(breakChance as float) as void
ParameterTypeDescription
Parameter
breakChance
Type
float
Description
No Description Provided

Properties

NameTypeHas GetterHas SetterDescription
Name
breakChance
Type
float
Has Getter
true
Has Setter
true
Description
No Description Provided
Name
ingredientInput
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
itemInput
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
itemResult
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided