AnvilRepairEvent

Link to anvilrepairevent

The event is not cancelable.

The event does not have a result.

Importing the class

Link to importing-the-class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.event.entity.player.AnvilRepairEvent;

Extending PlayerEvent

Link to extending-playerevent

AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent

Link to g-

Name: getBreakChance

Return Type: float

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// AnvilRepairEvent.getBreakChance() as float

myAnvilRepairEvent.getBreakChance();

Link to g--1

Name: getIngredientInput

Return Type: IItemStack

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// AnvilRepairEvent.getIngredientInput() as IItemStack

myAnvilRepairEvent.getIngredientInput();

Link to g--2

Name: getItemInput

Return Type: IItemStack

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// AnvilRepairEvent.getItemInput() as IItemStack

myAnvilRepairEvent.getItemInput();

Link to g--3

Name: getItemResult

Return Type: IItemStack

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// AnvilRepairEvent.getItemResult() as IItemStack

myAnvilRepairEvent.getItemResult();

Link to g--4

Name: setBreakChance

Return Type: void

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AnvilRepairEvent.setBreakChance(breakChance as float) as void
ParameterTypeDescription
Parameter
breakChance
Type
float
Description
No Description Provided
NameTypeHas GetterHas SetterDescription
Name
breakChance
Type
float
Has Getter
true
Has Setter
true
Description
No Description Provided
Name
ingredientInput
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
itemInput
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided
Name
itemResult
Type
IItemStack
Has Getter
true
Has Setter
false
Description
No Description Provided