LivingDestroyBlockEvent
Link to livingdestroyblockevent
The event is cancelable.
If the event is canceled, the block will not be destroyed.
The event does not have a result.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.event.entity.living.LivingDestroyBlockEvent;
Extending LivingEvent
Link to extending-livingevent
LivingDestroyBlockEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDestroyBlockEvent
使用方式
Link to 使用方式
Name: getPos
Return Type: BlockPos
ZenScript Copy// LivingDestroyBlockEvent.getPos() as BlockPos
myLivingDestroyBlockEvent.getPos();
Name: getState
Return Type: BlockState
ZenScript Copy// LivingDestroyBlockEvent.getState() as BlockState
myLivingDestroyBlockEvent.getState();
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 点 | 类型 BlockPos | 可获得 true | 可设置 false |
名称 state | 类型 BlockState | 可获得 true | 可设置 false |