SequencedAssemblyManager
Link to sequencedassemblymanager
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.create.SequencedAssemblyManager;
已实现的接口
Link to 已实现的接口
SequencedAssemblyManager implements the following interfaces. That means all methods defined in these interfaces are also available in SequencedAssemblyManager
使用方式
Link to 使用方式
Name: addJsonRecipe
Return Type: void
ZenScript CopySequencedAssemblyManager.addJsonRecipe(name as string, mapData as MapData) as void
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 No Description Provided |
参数 mapData | 类型 MapData #地图数据 | 描述 No Description Provided |
Name: addRecipe
Adds the recipe that the builder built.
Return Type: void
ZenScript Copy// SequencedAssemblyManager.addRecipe(builder as SequencedAssemblyRecipeBuilder) as void
<recipetype:create:sequenced_assembly>.addRecipe(<recipetype:create:sequenced_assembly>.builder("seq_blast_brick")
.transitionTo(<item:create:incomplete_large_cogwheel>)
.require(<item:create:andesite_alloy>)
.loops(3)
.addOutput(<item:create:large_cogwheel> * 6, 32)
.addOutput(<item:create:andesite_alloy>, 2)
.addOutput(<item:minecraft:andesite>, 1)
.addOutput(<item:create:cogwheel>, 1)
.addOutput(<item:minecraft:stick>, 1)
.addOutput(<item:minecraft:iron_nugget>, 1)
.addStep<mods.createtweaker.DeployerApplicationRecipe>((rb) => rb.require(<tag:items:minecraft:planks>))
.addStep<mods.createtweaker.DeployerApplicationRecipe>((rb) => rb.require(<tag:items:minecraft:wooden_buttons>))
.addStep<mods.createtweaker.CuttingRecipe>((rb) => rb.duration(50))
.addStep<mods.createtweaker.FillingRecipe>((rb) => rb.require(<fluid:minecraft:water> * 50)));
参数 | 类型 | 描述 |
---|---|---|
参数 生成器 | 类型 SequencedAssemblyRecipeBuilder | 描述 The buidler that defines the recipe. |
Name: builder
Gets a sequenced assembly recipe builder.
Returns: A builder used to make sequenced assembly recipes.
Return Type: SequencedAssemblyRecipeBuilder
ZenScript Copy// SequencedAssemblyManager.builder(name as string) as SequencedAssemblyRecipeBuilder
<recipetype:create:sequenced_assembly>.builder("sequenced");
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 The name of the recipe. |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// SequencedAssemblyManager.getAllRecipes() as stdlib.List<T>
<recipetype:create:sequenced_assembly>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopySequencedAssemblyManager.getRecipeByName(name as string) as T
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 No Description Provided |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// SequencedAssemblyManager.getRecipeMap() as T[ResourceLocation]
<recipetype:create:sequenced_assembly>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopySequencedAssemblyManager.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 No Description Provided |
Name: registerRecipe
Registers a recipe with the given name and is built by the consumer.
Return Type: void
ZenScript Copy// SequencedAssemblyManager.registerRecipe(name as string, recipeBuilder as Consumer<SequencedAssemblyRecipeBuilder>) as void
<recipetype:create:sequenced_assembly>.registerRecipe("build_sequence", (rb) => {
rb.transitionTo(<item:minecraft:glass>);
rb.require(<item:minecraft:arrow>);
rb.loops(2);
rb.addOutput(<item:minecraft:diamond>, 1);
rb.addOutput(<item:minecraft:apple>, 1);
rb.addStep<mods.createtweaker.CuttingRecipe>((rb1) => rb1.duration(50));
rb.addStep<mods.createtweaker.PressingRecipe>((rb1) => rb1.duration(500));
rb.addStep<mods.createtweaker.DeployerApplicationRecipe>((rb1) => rb1.require(<item:minecraft:dirt>));
rb.addStep<mods.createtweaker.FillingRecipe>((rb1) => rb.require(<fluid:minecraft:water> * 50))
});
参数 | 类型 | 描述 |
---|---|---|
参数 name(名称) | 类型 string | 描述 The name of the recipe. |
参数 recipeBuilder | 类型 Consumer<SequencedAssemblyRecipeBuilder> | 描述 A consumer that builds the recipe. |
Name: remove
Return Type: void
ZenScript CopySequencedAssemblyManager.remove(output as IIngredient) as void
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 No Description Provided |
Name: removeAll
Return Type: void
ZenScript Copy// SequencedAssemblyManager.removeAll() as void
<recipetype:create:sequenced_assembly>.removeAll();
Name: removeByInput
Return Type: void
ZenScript CopySequencedAssemblyManager.removeByInput(input as IItemStack) as void
参数 | 类型 | 描述 |
---|---|---|
参数 input(输入) | 类型 IItemstack | 描述 No Description Provided |
Name: removeByModid
Return Type: void
ZenScript CopySequencedAssemblyManager.removeByModid(modid as string, exclude as Predicate<string>) as void
参数 | 类型 | 描述 | 可选 | DefaultValue |
---|---|---|---|---|
参数 modid | 类型 string | 描述 No Description Provided | 可选 false | DefaultValue |
参数 不包含 | 类型 Predicate<string> | 描述 No Description Provided | 可选 true | DefaultValue (name as string) as bool => false |
Name: removeByName
Return Type: void
ZenScript CopySequencedAssemblyManager.removeByName(names as string[]) as void
参数 | 类型 | 描述 |
---|---|---|
参数 names | 类型 string[] | 描述 No Description Provided |
Name: removeByRegex
Return Type: void
ZenScript CopySequencedAssemblyManager.removeByRegex(regex as string, exclude as Predicate<string>) as void
参数 | 类型 | 描述 | 可选 | DefaultValue |
---|---|---|---|---|
参数 regex | 类型 string | 描述 No Description Provided | 可选 false | DefaultValue |
参数 不包含 | 类型 Predicate<string> | 描述 No Description Provided | 可选 true | DefaultValue (name as string) as bool => false |
名称 | 类型 | 可获得 | 可设置 | 描述 |
---|---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false | 描述 No Description Provided |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false | 描述 No Description Provided |