SplashingManager

Link to splashingmanager

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.create.SplashingManager;

已实现的接口

Link to 已实现的接口

SplashingManager implements the following interfaces. That means all methods defined in these interfaces are also available in SplashingManager

Name: addJsonRecipe

Return Type: void

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SplashingManager.addJsonRecipe(name as string, mapData as MapData) as void
参数类型描述
参数
name(名称)
类型
string
描述
No Description Provided
参数
mapData
类型
MapData #地图数据
描述
No Description Provided

Name: addRecipe

Adds a splashing recipe.

Return Type: void

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// SplashingManager.addRecipe(name as string, outputs as Percentaged<IItemStack>[], input as IIngredient, duration as int) as void

<recipetype:create:splashing>.addRecipe("2spooky4me", [<item:minecraft:diamond> % 50, <item:minecraft:apple>, (<item:minecraft:dirt> * 2) % 12], <item:minecraft:dirt>, 200);
参数类型描述可选DefaultValue
参数
name(名称)
类型
string
描述
The name of the recipe
可选
false
DefaultValue
参数
outputs
类型
Percentaged<IItemStack>[]
描述
The output ItemStacks of the recipe.
可选
false
DefaultValue
参数
input(输入)
类型
材料(IIngredient)
描述
The input of the recipe.
可选
false
DefaultValue
参数
duration
类型
int
描述
The duration of the recipe (default 100 ticks)
可选
true
DefaultValue
100

Name: getAllRecipes

Return Type: stdlib.List<T>

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// SplashingManager.getAllRecipes() as stdlib.List<T>

<recipetype:create:splashing>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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SplashingManager.getRecipeByName(name as string) as T
参数类型描述
参数
name(名称)
类型
string
描述
No Description Provided

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// SplashingManager.getRecipeMap() as T[ResourceLocation]

<recipetype:create:splashing>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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SplashingManager.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数类型描述
参数
output(输出)
类型
材料(IIngredient)
描述
No Description Provided

Name: registerRecipe

Registers a recipe using a builder approach.

Return Type: void

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SplashingManager.registerRecipe(name as string, recipeBuilder as Consumer<ProcessingRecipeBuilder<T>>) as void
参数类型描述
参数
name(名称)
类型
string
描述
The name of the recipe.
参数
recipeBuilder
类型
Consumer<ProcessingRecipeBuilder<T>>
描述
The recipe builder.

Name: remove

Return Type: void

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SplashingManager.remove(output as IIngredient) as void
参数类型描述
参数
output(输出)
类型
材料(IIngredient)
描述
No Description Provided

Name: removeAll

Return Type: void

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// SplashingManager.removeAll() as void

<recipetype:create:splashing>.removeAll();

Name: removeByInput

Return Type: void

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SplashingManager.removeByInput(input as IItemStack) as void
参数类型描述
参数
input(输入)
类型
IItemstack
描述
No Description Provided

Name: removeByModid

Return Type: void

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SplashingManager.removeByModid(modid as string, exclude as Predicate<string>) as void
参数类型描述可选DefaultValue
参数
modid
类型
string
描述
No Description Provided
可选
false
DefaultValue
参数
不包含
类型
Predicate<string>
描述
No Description Provided
可选
true
DefaultValue
(name as string) as bool => false

Name: removeByName

Return Type: void

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SplashingManager.removeByName(names as string[]) as void
参数类型描述
参数
names
类型
string[]
描述
No Description Provided

Name: removeByRegex

Return Type: void

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SplashingManager.removeByRegex(regex as string, exclude as Predicate<string>) as void
参数类型描述可选DefaultValue
参数
regex
类型
string
描述
No Description Provided
可选
false
DefaultValue
参数
不包含
类型
Predicate<string>
描述
No Description Provided
可选
true
DefaultValue
(name as string) as bool => false
名称类型可获得可设置描述
名称
allRecipes
类型
stdlib.List<T>
可获得
true
可设置
false
描述
No Description Provided
名称
recipeMap
类型
T[ResourceLocation]
可获得
true
可设置
false
描述
No Description Provided