ArcFurnace
Link to arcfurnace
Allows you to add or remove arc furnace smelter recipes.
Arc Furnace recipes consist of one base ingredident, a list of additives, and a list of outputs. Optionally, they can also have an item as slag output.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.ArcFurnace;
已实现的接口
Link to 已实现的接口
ArcFurnace implements the following interfaces. That means all methods defined in these interfaces are also available in ArcFurnace
使用方式
Link to 使用方式
Name: addJsonRecipe
ZenScript CopyArcFurnace.addJsonRecipe(name as string, mapData as MapData)
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
参数 mapData | 类型 MapData #地图数据 |
Name: addRecipe
Adds a recipe to the Arc Furnace
ZenScript Copy// ArcFurnace.addRecipe(recipePath as string, mainIngredient as IIngredientWithAmount, additives as IIngredientWithAmount[], time as int, energy as int, outputs as IItemStack[], slag as IItemStack)
<recipetype:immersiveengineering:arc_furnace>.addRecipe("coal_to_bedrock", <item:minecraft:coal_block> * 2, [<item:minecraft:diamond> * 1, <tag:minecraft:wool>], 2000, 100000, [<item:minecraft:bedrock>], <item:minecraft:gold_nugget>);
参数 | 类型 | 描述 | 可选 | 默认值 |
---|---|---|---|---|
参数 recipePath | 类型 string | 描述 The recipe name, without the resource location | 可选 false | 默认值 |
参数 mainIngredient | 类型 IIngredientWithAmount | 描述 The main ingredient | 可选 false | 默认值 |
参数 additives | 类型 IIngredientWithAmount[] | 描述 The additives | 可选 false | 默认值 |
参数 time | 类型 int | 描述 The time the recipe takes, in ticks | 可选 false | 默认值 |
参数 energy | 类型 int | 描述 The total energy the recipe requires | 可选 false | 默认值 |
参数 outputs | 类型 IItemStack[] | 描述 The recipe result(s) | 可选 false | 默认值 |
参数 slag | 类型 IItemstack | 描述 The item that should appear as slag | 可选 true | 默认值 item:minecraft:air |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// ArcFurnace.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:arc_furnace>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyArcFurnace.getRecipeByName(name as string) as T
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// ArcFurnace.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:arc_furnace>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyArcFurnace.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: remove
Removes a recipe based on its outputs. Removes the recipe as long as one of the recipe's outputs matches the ingredient given.
ZenScript Copy// ArcFurnace.remove(output as IIngredient, checkSlag as boolean)
<recipetype:immersiveengineering:arc_furnace>.remove(<item:minecraft:iron_ore>, true);
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 The recipe result |
参数 checkSlag | 类型 布尔值 | 描述 If the slag output should be included in the check or not |
Name: removeAll
ZenScript Copy// ArcFurnace.removeAll()
<recipetype:immersiveengineering:arc_furnace>.removeAll();
Name: removeByInput
ZenScript CopyArcFurnace.removeByInput(input as IItemStack)
参数 | 类型 |
---|---|
参数 input(输入) | 类型 IItemstack |
Name: removeByModid
ZenScript CopyArcFurnace.removeByModid(modid as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 modid | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeByName
ZenScript CopyArcFurnace.removeByName(names as string[])
参数 | 类型 |
---|---|
参数 names | 类型 string[] |
Name: removeByRegex
ZenScript CopyArcFurnace.removeByRegex(regex as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 regex | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false |