BlastFurnaceFuel
Link to blastfurnacefuel
Allows you to add or remove Blast Furnace fuel items.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.BlastFurnaceFuel;
已实现的接口
Link to 已实现的接口
BlastFurnaceFuel implements the following interfaces. That means all methods defined in these interfaces are also available in BlastFurnaceFuel
使用方式
Link to 使用方式
Name: addFuel
Adds a fuel to the Blast Furnace
ZenScript Copy// BlastFurnaceFuel.addFuel(recipePath as string, fuel as IIngredient, burnTime as int)
<recipetype:immersiveengineering:blast_furnace_fuel>.addFuel("the_sungods_sword_can_burn", <item:minecraft:golden_sword>.withTag({RepairCost: 0 as int, Damage: 0 as int, display: {Name: "{\"text\":\"Sword of the Sungod\"}" as string}}), 100000);
参数 | 类型 | 描述 |
---|---|---|
参数 recipePath | 类型 string | 描述 The recipe name, without the resource location |
参数 fuel | 类型 材料(IIngredient) | 描述 The fuel to be added |
参数 burnTime | 类型 int | 描述 The fuel's burntime |
Name: addJsonRecipe
ZenScript CopyBlastFurnaceFuel.addJsonRecipe(name as string, mapData as MapData)
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
参数 mapData | 类型 MapData #地图数据 |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// BlastFurnaceFuel.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:blast_furnace_fuel>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyBlastFurnaceFuel.getRecipeByName(name as string) as T
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// BlastFurnaceFuel.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:blast_furnace_fuel>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyBlastFurnaceFuel.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: remove
ZenScript CopyBlastFurnaceFuel.remove(output as IIngredient)
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: removeAll
ZenScript Copy// BlastFurnaceFuel.removeAll()
<recipetype:immersiveengineering:blast_furnace_fuel>.removeAll();
Name: removeByInput
ZenScript CopyBlastFurnaceFuel.removeByInput(input as IItemStack)
参数 | 类型 |
---|---|
参数 input(输入) | 类型 IItemstack |
Name: removeByModid
ZenScript CopyBlastFurnaceFuel.removeByModid(modid as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 modid | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeByName
ZenScript CopyBlastFurnaceFuel.removeByName(names as string[])
参数 | 类型 |
---|---|
参数 names | 类型 string[] |
Name: removeByRegex
ZenScript CopyBlastFurnaceFuel.removeByRegex(regex as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 regex | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeFuel
Removes the fuel value for this item
ZenScript Copy// BlastFurnaceFuel.removeFuel(fuel as IItemStack)
<recipetype:immersiveengineering:blast_furnace_fuel>.removeFuel(<item:minecraft:charcoal>);
参数 | 类型 | 描述 |
---|---|---|
参数 fuel | 类型 IItemstack | 描述 The fuel to remove |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false |