BlastFurnaceFuel

Link to blastfurnacefuel

Allows you to add or remove Blast Furnace fuel items.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.immersiveengineering.BlastFurnaceFuel;

已实现的接口

Link to 已实现的接口

BlastFurnaceFuel implements the following interfaces. That means all methods defined in these interfaces are also available in BlastFurnaceFuel

Name: addFuel

Adds a fuel to the Blast Furnace

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// BlastFurnaceFuel.addFuel(recipePath as string, fuel as IIngredient, burnTime as int)

<recipetype:immersiveengineering:blast_furnace_fuel>.addFuel("the_sungods_sword_can_burn", <item:minecraft:golden_sword>.withTag({RepairCost: 0 as int, Damage: 0 as int, display: {Name: "{\"text\":\"Sword of the Sungod\"}" as string}}), 100000);
参数类型描述
参数
recipePath
类型
string
描述
The recipe name, without the resource location
参数
fuel
类型
材料(IIngredient)
描述
The fuel to be added
参数
burnTime
类型
int
描述
The fuel's burntime

Name: addJsonRecipe

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BlastFurnaceFuel.addJsonRecipe(name as string, mapData as MapData)
参数类型
参数
name(名称)
类型
string
参数
mapData
类型
MapData #地图数据

Name: getAllRecipes

Return Type: stdlib.List<T>

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// BlastFurnaceFuel.getAllRecipes() as stdlib.List<T>

<recipetype:immersiveengineering:blast_furnace_fuel>.getAllRecipes();

Name: getRecipeByName

Return Type: T

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BlastFurnaceFuel.getRecipeByName(name as string) as T
参数类型
参数
name(名称)
类型
string

Name: getRecipeMap

Return Type: T[ResourceLocation]

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// BlastFurnaceFuel.getRecipeMap() as T[ResourceLocation]

<recipetype:immersiveengineering:blast_furnace_fuel>.getRecipeMap();

Link to getRecipesByOutput

Name: getRecipesByOutput

Return Type: stdlib.List<T>

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BlastFurnaceFuel.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: remove

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BlastFurnaceFuel.remove(output as IIngredient)
参数类型
参数
output(输出)
类型
材料(IIngredient)

Name: removeAll

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// BlastFurnaceFuel.removeAll()

<recipetype:immersiveengineering:blast_furnace_fuel>.removeAll();

Name: removeByInput

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BlastFurnaceFuel.removeByInput(input as IItemStack)
参数类型
参数
input(输入)
类型
IItemstack

Name: removeByModid

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BlastFurnaceFuel.removeByModid(modid as string, exclude as Predicate<string>)
参数类型可选默认值
参数
modid
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false

Name: removeByName

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BlastFurnaceFuel.removeByName(names as string[])
参数类型
参数
names
类型
string[]

Name: removeByRegex

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BlastFurnaceFuel.removeByRegex(regex as string, exclude as Predicate<string>)
参数类型可选默认值
参数
regex
类型
string
可选
false
默认值
参数
不包含
类型
Predicate<string>
可选
true
默认值
(name as string) as bool => false

Name: removeFuel

Removes the fuel value for this item

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// BlastFurnaceFuel.removeFuel(fuel as IItemStack)

<recipetype:immersiveengineering:blast_furnace_fuel>.removeFuel(<item:minecraft:charcoal>);
参数类型描述
参数
fuel
类型
IItemstack
描述
The fuel to remove
名称类型可获得可设置
名称
allRecipes
类型
stdlib.List<T>
可获得
true
可设置
false
名称
recipeMap
类型
T[ResourceLocation]
可获得
true
可设置
false