磨粉机
Link to 磨粉机
Allows you to add or remove Crusher recipes.
Crusher Recipes consist of an input, an output and a list of possible secondary outputs.
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport mods.immersiveengineering.Crusher;
已实现的接口
Link to 已实现的接口
Crusher implements the following interfaces. That means all methods defined in these interfaces are also available in Crusher
使用方式
Link to 使用方式
Name: addJsonRecipe
ZenScript CopyCrusher.addJsonRecipe(name as string, mapData as MapData)
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
参数 mapData | 类型 MapData #地图数据 |
Name: addRecipe
Adds a Crusher recipe.
ZenScript Copy// Crusher.addRecipe(recipePath as string, input as IIngredient, energy as int, mainOutput as IItemStack, additionalOutputs as Percentaged<IItemStack>[])
<recipetype:immersiveengineering:crusher>.addRecipe("tnt_discharge", <item:minecraft:tnt>, 500, <item:minecraft:gunpowder> * 4, <item:minecraft:coal> % 50, <item:minecraft:diamond> % 1);
参数 | 类型 | 描述 |
---|---|---|
参数 recipePath | 类型 string | 描述 The recipe name, without the resource location |
参数 input(输入) | 类型 材料(IIngredient) | 描述 The input ingredient |
参数 energy | 类型 int | 描述 The total energy required |
参数 mainOutput | 类型 IItemstack | 描述 The main item that this recipe will return |
参数 additionalOutputs | 类型 Percentaged<IItemStack>[] | 描述 All secondary items that can be returned |
Name: getAllRecipes
Return Type: stdlib.List<T>
ZenScript Copy// Crusher.getAllRecipes() as stdlib.List<T>
<recipetype:immersiveengineering:crusher>.getAllRecipes();
Name: getRecipeByName
Return Type: T
ZenScript CopyCrusher.getRecipeByName(name as string) as T
参数 | 类型 |
---|---|
参数 name(名称) | 类型 string |
Name: getRecipeMap
Return Type: T[ResourceLocation]
ZenScript Copy// Crusher.getRecipeMap() as T[ResourceLocation]
<recipetype:immersiveengineering:crusher>.getRecipeMap();
Name: getRecipesByOutput
Return Type: stdlib.List<T>
ZenScript CopyCrusher.getRecipesByOutput(output as IIngredient) as stdlib.List<T>
参数 | 类型 |
---|---|
参数 output(输出) | 类型 材料(IIngredient) |
Name: removeAll
ZenScript Copy// Crusher.removeAll()
<recipetype:immersiveengineering:crusher>.removeAll();
Name: removeByInput
ZenScript CopyCrusher.removeByInput(input as IItemStack)
参数 | 类型 |
---|---|
参数 input(输入) | 类型 IItemstack |
Name: removeByModid
ZenScript CopyCrusher.removeByModid(modid as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 modid | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeByName
ZenScript CopyCrusher.removeByName(names as string[])
参数 | 类型 |
---|---|
参数 names | 类型 string[] |
Name: removeByRegex
ZenScript CopyCrusher.removeByRegex(regex as string, exclude as Predicate<string>)
参数 | 类型 | 可选 | 默认值 |
---|---|---|---|
参数 regex | 类型 string | 可选 false | 默认值 |
参数 不包含 | 类型 Predicate<string> | 可选 true | 默认值 (name as string) as bool => false |
Name: removeRecipe
Removes all recipes that output the given IIngredient. Removes the recipe as soon as any of the recipe's possible outputs matches the given IIngredient. Includes secondary outputs and chance-based outputs.
ZenScript Copy// Crusher.removeRecipe(output as IIngredient)
<recipetype:immersiveengineering:crusher>.removeRecipe(<item:immersiveengineering:dust_iron>);
<recipetype:immersiveengineering:crusher>.removeRecipe(<tag:forge:dusts>);
参数 | 类型 | 描述 |
---|---|---|
参数 output(输出) | 类型 材料(IIngredient) | 描述 The output whose recipes should be removed |
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 allRecipes | 类型 stdlib.List<T> | 可获得 true | 可设置 false |
名称 recipeMap | 类型 T[ResourceLocation] | 可获得 true | 可设置 false |