It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.zensummoning.MobInfo;

Name: create

Creates a new MobInfo with default values.
See other methods for adding more customization.

Same as constructor.

Returns: new MobInfo
Return Type: MobInfo

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// MobInfo.create() as MobInfo

MobInfo.create();

Constructor #构造函数

Link to constructor-构造函数

No Description Provided

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new MobInfo() as MobInfo
new MobInfo();

Name: mergeData

Sets the data to be merged with default rather than overwriting the default. Does NOT need to be called after setData.

Returns: self
Return Type: MobInfo

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// MobInfo.mergeData() as MobInfo

myMobInfo.mergeData();

Name: setCount

Sets the quantity of the mob to be spawned.

Returns: self
Return Type: MobInfo

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// MobInfo.setCount(count as int) as MobInfo

myMobInfo.setCount(12);
参数类型描述
参数
count
类型
int
描述
quantity

Name: setData

Sets the NBT data of the mobs to be spawned.

Returns: self
Return Type: MobInfo

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// MobInfo.setData(data as IData) as MobInfo

myMobInfo.setData({
 "Health":200,
 "Attributes":[
 {"Name":"generic.maxHealth", "Base":200},
 {"Name":"generic.movementSpeed", "Base":0.3},
 {"Name":"generic.attackDamage", "Base":6}
 ],
 "CustomName":"A Lost Soul",
 "PersistenceRequired":1,
 "CustomNameVisible":1
 });
参数类型描述
参数
data
类型
IData #数据
描述
NBT

Name: setMob

Sets the mob to be spawned.

Returns: self
Return Type: MobInfo

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// MobInfo.setMob(mob as EntityType) as MobInfo

myMobInfo.setMob("minecraft:zombie_villager");
参数类型描述
参数
mob
类型
EntityType
描述
resource location

Name: setOffset

Sets the offset from the altar where the mobs will be spawned.

Returns: self
Return Type: MobInfo

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// MobInfo.setOffset(x as float, y as float, z as float) as MobInfo

myMobInfo.setOffset(1, 3, 1);
参数类型描述
参数
x
类型
float
描述
x
参数
y
类型
float
描述
y
参数
z
类型
float
描述
z

Name: setSpread

Sets the random spread for spawning the mob. Values shouldn't be negative.

Returns: self
Return Type: MobInfo

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// MobInfo.setSpread(x as float, y as float, z as float) as MobInfo

myMobInfo.setSpread(3, 3, 3);
参数类型描述
参数
x
类型
float
描述
x spread
参数
y
类型
float
描述
y spread
参数
z
类型
float
描述
z spread