It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

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import mods.zensummoning.SummoningInfo;

Name: create

Creates a new SummoningInfo with default values.
See other methods for adding more customization.

Same as constructor.

Returns: new info
Return Type: SummoningInfo

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// SummoningInfo.create() as SummoningInfo

SummoningInfo.create();

Constructor #构造函数

Link to constructor-构造函数

No Description Provided

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new SummoningInfo() as SummoningInfo
new SummoningInfo();

Name: addCondition

Adds an additional condition for the summoning to work. This can be used to require a gamestage (or deny one I guess)

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.addCondition(condition as Predicate<SummoningAttempt>, failureMessage as string, jeiDescription as string) as SummoningInfo

mySummoningInfo.addCondition(Predicate for summoning to succeed, Chat message to show on failure, Line to show in JEI preview);
参数类型描述
参数
condition
类型
Predicate<SummoningAttempt>
描述
condition
参数
failureMessage
类型
string
描述
chat message on failure
参数
jeiDescription
类型
string
描述
No Description Provided

Name: addMob

Adds a new mob to the summoning. Returns itself for builder pattern.

Returns: self SummoningInfo for builder pattern
Return Type: SummoningInfo

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// SummoningInfo.addMob(info as MobInfo) as SummoningInfo

mySummoningInfo.addMob(MobInfo.create().setMob("minecraft:zombie"));
参数类型描述
参数
info
类型
MobInfo
描述
mob to add

Name: setCatalyst

Sets the catalyst that will be used to start the ritual.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setCatalyst(ingredient as IIngredientWithAmount) as SummoningInfo

mySummoningInfo.setCatalyst(<item:minecraft:stick> * 2);
参数类型描述
参数
ingredient
类型
IIngredientWithAmount
描述
catalyst

Link to setConsumeCatalyst

Name: setConsumeCatalyst

Determines whether or not the catalyst will be consumed.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setConsumeCatalyst(value as boolean) as SummoningInfo

mySummoningInfo.setConsumeCatalyst(false);
参数类型描述
参数
value
类型
布尔值
描述
consumed

Name: setMutator

Custom callback to determine if a summon should be allowed.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setMutator(mutator as Consumer<SummoningAttempt>) as SummoningInfo

mySummoningInfo.setMutator((attempt as SummoningAttempt) => {
 if (attempt.world.raining) {
 attempt.success = false;
 attempt.message = "Can't summon this in the rain!";
 } else {
 attempt.message = "Good Luck!";
 }
 });
参数类型描述
参数
mutator
类型
Consumer<SummoningAttempt>
描述
callback

Name: setReagents

Sets the ingredients to be required to start the summon.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setReagents(reagents as IIngredientWithAmount[]) as SummoningInfo

mySummoningInfo.setReagents([<item:minecraft:stone>, <item:minecraft:egg>*12]);
参数类型描述
参数
reagents
类型
IIngredientWithAmount[]
描述
ingredient list

Name: setSound

Sets the sound played when a summon completes.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setSound(sound as string) as SummoningInfo

mySummoningInfo.setSound("entity.evoker.prepare_wololo");
参数类型描述
参数
sound
类型
string
描述
sound resource location

Name: setWeight

Sets the weight that this summoning has. Summonings with the same catalyst and reagents are determined randomly using this.

Returns: self
Return Type: SummoningInfo

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// SummoningInfo.setWeight(weight as double) as SummoningInfo

mySummoningInfo.setWeight(3);
参数类型描述
参数
weight
类型
double
描述