UseOnContext
Link to useoncontext
导入类
Link to 导入类
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
ZenScript Copyimport crafttweaker.api.item.UseOnContext;
使用方式
Link to 使用方式
Name: getClickLocation
Return Type: Vec3
ZenScript Copy// UseOnContext.getClickLocation() as Vec3
myUseOnContext.getClickLocation();
Name: getClickedFace
Return Type: Direction
ZenScript Copy// UseOnContext.getClickedFace() as Direction
myUseOnContext.getClickedFace();
Name: getClickedPos
Return Type: BlockPos
ZenScript Copy// UseOnContext.getClickedPos() as BlockPos
myUseOnContext.getClickedPos();
Name: getHand
Return Type: InteractionHand
ZenScript Copy// UseOnContext.getHand() as InteractionHand
myUseOnContext.getHand();
Name: getHorizontalDirection
Return Type: Direction
ZenScript Copy// UseOnContext.getHorizontalDirection() as Direction
myUseOnContext.getHorizontalDirection();
Name: getItemInHand
Return Type: ItemStack
ZenScript Copy// UseOnContext.getItemInHand() as ItemStack
myUseOnContext.getItemInHand();
Name: getLevel
Return Type: Level
ZenScript Copy// UseOnContext.getLevel() as Level
myUseOnContext.getLevel();
Name: getPlayer
Return Type: Player?
ZenScript Copy// UseOnContext.getPlayer() as Player?
myUseOnContext.getPlayer();
Name: getRotation
Return Type: float
ZenScript Copy// UseOnContext.getRotation() as float
myUseOnContext.getRotation();
Name: isInside
Return Type: boolean
ZenScript Copy// UseOnContext.isInside() as boolean
myUseOnContext.isInside();
Name: isSecondaryUseActive
Return Type: boolean
ZenScript Copy// UseOnContext.isSecondaryUseActive() as boolean
myUseOnContext.isSecondaryUseActive();
名称 | 类型 | 可获得 | 可设置 |
---|---|---|---|
名称 clickLocation | 类型 Vec3 | 可获得 true | 可设置 false |
名称 clickedFace | 类型 Direction | 可获得 true | 可设置 false |
名称 clickedPos | 类型 BlockPos | 可获得 true | 可设置 false |
名称 hand | 类型 InteractionHand | 可获得 true | 可设置 false |
名称 horizontalDirection | 类型 Direction | 可获得 true | 可设置 false |
名称 isInside | 类型 布尔值 | 可获得 true | 可设置 false |
名称 isSecondaryUseActive | 类型 布尔值 | 可获得 true | 可设置 false |
名称 itemInHand | 类型 物品应用 | 可获得 true | 可设置 false |
名称 level | 类型 Level | 可获得 true | 可设置 false |
名称 player | 类型 Player? | 可获得 true | 可设置 false |
名称 rotation | 类型 float | 可获得 true | 可设置 false |