Represents the type of 'actor' a Sequence<T,U> acts on and is used to ensure that Sequence<T,U>s are ticked correctly.

Some examples are a Level or a LivingEntity (which is not yet implemented).

Mods adding custom sequenceable actors (really anything that can be ticked) should make their own SequenceType and expose it to ZenScript.

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

ZenScript
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import crafttweaker.api.util.sequence.SequenceType;

Static Properties

Link to static-properties

名称类型可获得可设置描述
名称
CLIENT_THREAD_LEVEL
类型
SequenceType
可获得
true
可设置
false
描述
The type of the CLIENT_THREAD_LEVEL sequence which is only ticked on the server thread.
名称
SERVER_THREAD_LEVEL
类型
SequenceType
可获得
true
可设置
false
描述
The type of the SERVER_THREAD_LEVEL sequence which is only ticked on the server thread.

Name: name

Gets the name of the sequence type.

Returns: The name of the sequence type.
Return Type: string

ZenScript
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// SequenceType.name() as string

SequenceType.SERVER_THREAD_LEVEL.name();
类型可获得可设置描述
类型
string
可获得
true
可设置
false
描述
Gets the name of the sequence type.