LivingDestroyBlockEvent

The event is cancelable.

If the event is canceled, the block will not be destroyed.

The event does not have a result.

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import crafttweaker.api.event.entity.living.LivingDestroyBlockEvent;

Extending LivingEvent

LivingDestroyBlockEvent extends LivingEvent. That means all methods available in LivingEvent are also available in LivingDestroyBlockEvent

Methods

Return Type: BlockPos

script.zs
// LivingDestroyBlockEvent.getPos() as BlockPos
myLivingDestroyBlockEvent.getPos();

Return Type: BlockState

script.zs
// LivingDestroyBlockEvent.getState() as BlockState
myLivingDestroyBlockEvent.getState();

Properties

NameTypeHas GetterHas Setter
Name
pos
Type
BlockPos
Has Getter
true
Has Setter
false
Name
state
Type
BlockState
Has Getter
true
Has Setter
false