Entity
Importing the class
It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.
import crafttweaker.api.entity.Entity;
Extending CapabilityProvider<Entity>
Entity extends CapabilityProvider<Entity>. That means all methods available in CapabilityProvider<Entity> are also available in Entity
Implemented Interfaces
Entity implements the following interfaces. That means all methods defined in these interfaces are also available in Entity
Methods
Return Type: boolean
Entity.addTag(tagName as string) as boolean
Parameter | Type |
---|---|
Parameter tagName | Type string |
Return Type: BlockPos
// Entity.blockPosition() as BlockPos
myEntity.blockPosition();
Return Type: boolean
// Entity.canBeCollidedWith() as boolean
myEntity.canBeCollidedWith();
Return Type: boolean
Entity.canCollideWith(other as Entity) as boolean
Parameter | Type |
---|---|
Parameter other | Type Entity |
Return Type: boolean
// Entity.canFreeze() as boolean
myEntity.canFreeze();
// Entity.clearFire()
myEntity.clearFire();
Return Type: boolean
Entity.closerThan(other as Entity, distance as double) as boolean
Parameter | Type |
---|---|
Parameter other | Type Entity |
Parameter distance | Type double |
Return Type: boolean
// Entity.dampensVibrations() as boolean
myEntity.dampensVibrations();
// Entity.discard()
myEntity.discard();
Return Type: float
Entity.distanceTo(entity as Entity) as float
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: double
Entity.distanceToSqr(entity as Entity) as double
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: double
Entity.distanceToSqr(vec as Vec3) as double
Parameter | Type |
---|---|
Parameter vec | Type Vec3 |
Return Type: double
Entity.distanceToSqr(x as double, y as double, z as double) as double
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
// Entity.ejectPassengers()
myEntity.ejectPassengers();
Return Type: boolean
// Entity.fireImmune() as boolean
myEntity.fireImmune();
Return Type: int
// Entity.getAirSupply() as int
myEntity.getAirSupply();
Return Type: stdlib.Iterable<ItemStack>
// Entity.getAllSlots() as stdlib.Iterable<ItemStack>
myEntity.getAllSlots();
Return Type: stdlib.Iterable<ItemStack>
// Entity.getArmorSlots() as stdlib.Iterable<ItemStack>
myEntity.getArmorSlots();
Return Type: float
// Entity.getBbHeight() as float
myEntity.getBbHeight();
Return Type: float
// Entity.getBbWidth() as float
myEntity.getBbWidth();
Return Type: int
// Entity.getBlockX() as int
myEntity.getBlockX();
Return Type: int
// Entity.getBlockY() as int
myEntity.getBlockY();
Return Type: int
// Entity.getBlockZ() as int
myEntity.getBlockZ();
Return Type: AABB
// Entity.getBoundingBoxForCulling() as AABB
myEntity.getBoundingBoxForCulling();
Return Type: Level
// Entity.getCommandSenderWorld() as Level
myEntity.getCommandSenderWorld();
Return Type: Entity?
// Entity.getControllingPassenger() as Entity?
myEntity.getControllingPassenger();
Gets the custom NBT data for this Entity.
Returns: The custom data for this Entity.
Return Type: MapData
// Entity.getCustomData() as MapData
myEntity.getCustomData();
Return Type: Component?
// Entity.getCustomName() as Component?
myEntity.getCustomName();
Gets the NBT data of this Entity.
Returns: The NBT data of this Entity.
Return Type: MapData
// Entity.getData() as MapData
myEntity.getData();
Return Type: Vec3
// Entity.getDeltaMovement() as Vec3
myEntity.getDeltaMovement();
Return Type: int
// Entity.getDimensionChangingDelay() as int
myEntity.getDimensionChangingDelay();
Return Type: Direction
// Entity.getDirection() as Direction
myEntity.getDirection();
Return Type: Component
// Entity.getDisplayName() as Component
myEntity.getDisplayName();
Return Type: float
// Entity.getEyeHeight() as float
myEntity.getEyeHeight();
Return Type: Vec3
// Entity.getEyePosition() as Vec3
myEntity.getEyePosition();
Return Type: Vec3
Entity.getEyePosition(partialTicks as float) as Vec3
Parameter | Type |
---|---|
Parameter partialTicks | Type float |
Return Type: double
// Entity.getEyeY() as double
myEntity.getEyeY();
Return Type: BlockState
// Entity.getFeetBlockState() as BlockState
myEntity.getFeetBlockState();
Return Type: Entity?
// Entity.getFirstPassenger() as Entity?
myEntity.getFirstPassenger();
Return Type: double
// Entity.getFluidJumpThreshold() as double
myEntity.getFluidJumpThreshold();
Return Type: Vec3
// Entity.getForward() as Vec3
myEntity.getForward();
Return Type: stdlib.Iterable<ItemStack>
// Entity.getHandSlots() as stdlib.Iterable<ItemStack>
myEntity.getHandSlots();
Return Type: Level
// Entity.getLevel() as Level
myEntity.getLevel();
Return Type: Vec3
// Entity.getLookAngle() as Vec3
myEntity.getLookAngle();
Return Type: int
// Entity.getMaxAirSupply() as int
myEntity.getMaxAirSupply();
Return Type: int
// Entity.getMaxFallDistance() as int
myEntity.getMaxFallDistance();
Return Type: Direction
// Entity.getMotionDirection() as Direction
myEntity.getMotionDirection();
Return Type: Component
// Entity.getName() as Component
myEntity.getName();
Return Type: BlockPos
// Entity.getOnPos() as BlockPos
myEntity.getOnPos();
Return Type: stdlib.List<Entity>
// Entity.getPassengers() as stdlib.List<Entity>
myEntity.getPassengers();
Return Type: float
// Entity.getPercentFrozen() as float
myEntity.getPercentFrozen();
Return Type: PushReaction
// Entity.getPistonPushReaction() as PushReaction
myEntity.getPistonPushReaction();
Return Type: int
// Entity.getPortalWaitTime() as int
myEntity.getPortalWaitTime();
Return Type: Vec3
Entity.getPosition(partialTicks as float) as Vec3
Parameter | Type |
---|---|
Parameter partialTicks | Type float |
Return Type: ResourceLocation
// Entity.getRegistryName() as ResourceLocation
myEntity.getRegistryName();
Return Type: int
// Entity.getRemainingFireTicks() as int
myEntity.getRemainingFireTicks();
Return Type: Entity
// Entity.getRootVehicle() as Entity
myEntity.getRootVehicle();
Return Type: SoundSource
// Entity.getSoundSource() as SoundSource
myEntity.getSoundSource();
Return Type: string
// Entity.getStringUUID() as string
myEntity.getStringUUID();
Return Type: Set<string>
// Entity.getTags() as Set<string>
myEntity.getTags();
Return Type: int
// Entity.getTeamColor() as int
myEntity.getTeamColor();
Return Type: int
// Entity.getTicksFrozen() as int
myEntity.getTicksFrozen();
Return Type: int
// Entity.getTicksRequiredToFreeze() as int
myEntity.getTicksRequiredToFreeze();
Return Type: EntityType
// Entity.getType() as EntityType
myEntity.getType();
Return Type: Vec3
Entity.getUpVector(partialTicks as float) as Vec3
Parameter | Type |
---|---|
Parameter partialTicks | Type float |
Return Type: Entity?
// Entity.getVehicle() as Entity?
myEntity.getVehicle();
Return Type: Vec3
Entity.getViewVector(partialTicks as float) as Vec3
Parameter | Type |
---|---|
Parameter partialTicks | Type float |
Return Type: double
// Entity.getX() as double
myEntity.getX();
Return Type: double
Entity.getX(scale as double) as double
Parameter | Type |
---|---|
Parameter scale | Type double |
Return Type: double
// Entity.getY() as double
myEntity.getY();
Return Type: double
Entity.getY(scale as double) as double
Parameter | Type |
---|---|
Parameter scale | Type double |
Return Type: double
// Entity.getZ() as double
myEntity.getZ();
Return Type: double
Entity.getZ(scale as double) as double
Parameter | Type |
---|---|
Parameter scale | Type double |
Return Type: boolean
// Entity.hasCustomName() as boolean
myEntity.hasCustomName();
Return Type: boolean
// Entity.hasExactlyOnePlayerPassenger() as boolean
myEntity.hasExactlyOnePlayerPassenger();
Return Type: boolean
// Entity.hasGlowingTag() as boolean
myEntity.hasGlowingTag();
Return Type: boolean
Entity.hasIndirectPassenger(entity as Entity) as boolean
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: boolean
Entity.hasPassenger(entity as Entity) as boolean
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: boolean
Entity.hasPassenger(predicate as Predicate<Entity>) as boolean
Parameter | Type |
---|---|
Parameter predicate | Type Predicate<Entity> |
Return Type: boolean
Entity.hurt(source as DamageSource, amount as float) as boolean
Parameter | Type |
---|---|
Parameter source | Type DamageSource |
Parameter amount | Type float |
Return Type: boolean
// Entity.isAlive() as boolean
myEntity.isAlive();
Return Type: boolean
// Entity.isAttackable() as boolean
myEntity.isAttackable();
Return Type: boolean
Entity.isColliding(pos as BlockPos, state as BlockState) as boolean
Parameter | Type |
---|---|
Parameter pos | Type BlockPos |
Parameter state | Type BlockState |
Return Type: boolean
// Entity.isCrouching() as boolean
myEntity.isCrouching();
Return Type: boolean
// Entity.isCurrentlyGlowing() as boolean
myEntity.isCurrentlyGlowing();
Return Type: boolean
// Entity.isCustomNameVisible() as boolean
myEntity.isCustomNameVisible();
Return Type: boolean
// Entity.isDescending() as boolean
myEntity.isDescending();
Return Type: boolean
// Entity.isDiscrete() as boolean
myEntity.isDiscrete();
Return Type: boolean
Entity.isFree(x as double, y as double, z as double) as boolean
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Return Type: boolean
// Entity.isFullyFrozen() as boolean
myEntity.isFullyFrozen();
Return Type: boolean
// Entity.isInLava() as boolean
myEntity.isInLava();
Return Type: boolean
// Entity.isInWall() as boolean
myEntity.isInWall();
Return Type: boolean
// Entity.isInWater() as boolean
myEntity.isInWater();
Return Type: boolean
// Entity.isInWaterOrBubble() as boolean
myEntity.isInWaterOrBubble();
Return Type: boolean
// Entity.isInWaterOrRain() as boolean
myEntity.isInWaterOrRain();
Return Type: boolean
// Entity.isInWaterRainOrBubble() as boolean
myEntity.isInWaterRainOrBubble();
Return Type: boolean
// Entity.isInvisible() as boolean
myEntity.isInvisible();
Return Type: boolean
Entity.isInvisibleTo(player as Player) as boolean
Parameter | Type |
---|---|
Parameter player | Type Player |
Return Type: boolean
// Entity.isInvulnerable() as boolean
myEntity.isInvulnerable();
Return Type: boolean
Entity.isInvulnerableTo(source as DamageSource) as boolean
Parameter | Type |
---|---|
Parameter source | Type DamageSource |
Return Type: boolean
// Entity.isNoGravity() as boolean
myEntity.isNoGravity();
Return Type: boolean
// Entity.isOnFire() as boolean
myEntity.isOnFire();
Return Type: boolean
// Entity.isOnGround() as boolean
myEntity.isOnGround();
Return Type: boolean
// Entity.isOnPortalCooldown() as boolean
myEntity.isOnPortalCooldown();
Return Type: boolean
// Entity.isPassenger() as boolean
myEntity.isPassenger();
Return Type: boolean
Entity.isPassengerOfSameVehicle(entity as Entity) as boolean
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: boolean
// Entity.isPickable() as boolean
myEntity.isPickable();
Return Type: boolean
// Entity.isPushable() as boolean
myEntity.isPushable();
Return Type: boolean
// Entity.isPushedByFluid() as boolean
myEntity.isPushedByFluid();
Return Type: boolean
// Entity.isRemoved() as boolean
myEntity.isRemoved();
Return Type: boolean
// Entity.isShiftKeyDown() as boolean
myEntity.isShiftKeyDown();
Return Type: boolean
// Entity.isSilent() as boolean
myEntity.isSilent();
Return Type: boolean
// Entity.isSpectator() as boolean
myEntity.isSpectator();
Return Type: boolean
// Entity.isSprinting() as boolean
myEntity.isSprinting();
Return Type: boolean
// Entity.isSteppingCarefully() as boolean
myEntity.isSteppingCarefully();
Return Type: boolean
// Entity.isSuppressingBounce() as boolean
myEntity.isSuppressingBounce();
Return Type: boolean
// Entity.isSwimming() as boolean
myEntity.isSwimming();
Return Type: boolean
// Entity.isUnderWater() as boolean
myEntity.isUnderWater();
Return Type: boolean
// Entity.isVehicle() as boolean
myEntity.isVehicle();
Return Type: boolean
// Entity.isVisuallyCrawling() as boolean
myEntity.isVisuallyCrawling();
Return Type: boolean
// Entity.isVisuallySwimming() as boolean
myEntity.isVisuallySwimming();
// Entity.kill()
myEntity.kill();
// Entity.lavaHurt()
myEntity.lavaHurt();
Entity.moveRelative(amount as float, relative as Vec3)
Parameter | Type |
---|---|
Parameter amount | Type float |
Parameter relative | Type Vec3 |
Entity.moveTo(vec as Vec3)
Parameter | Type |
---|---|
Parameter vec | Type Vec3 |
Entity.moveTo(pos as BlockPos, yaw as float, pitch as float)
Parameter | Type |
---|---|
Parameter pos | Type BlockPos |
Parameter yaw | Type float |
Parameter pitch | Type float |
Entity.moveTo(x as double, y as double, z as double)
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Entity.moveTo(x as double, y as double, z as double, yaw as float, pitch as float)
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Parameter yaw | Type float |
Parameter pitch | Type float |
Entity.playSound(sound as SoundEvent, volume as float, pitch as float)
Parameter | Type |
---|---|
Parameter sound | Type SoundEvent |
Parameter volume | Type float |
Parameter pitch | Type float |
Return Type: Vec3
// Entity.position() as Vec3
myEntity.position();
Entity.positionRider(entity as Entity)
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: boolean
Entity.removeTag(tagName as string) as boolean
Parameter | Type |
---|---|
Parameter tagName | Type string |
// Entity.removeVehicle()
myEntity.removeVehicle();
Return Type: boolean
// Entity.rideableUnderWater() as boolean
myEntity.rideableUnderWater();
Entity.setAirSupply(air as int)
Parameter | Type |
---|---|
Parameter air | Type int |
Entity.setCustomName(name as Component?)
Parameter | Type |
---|---|
Parameter name | Type Component? |
Entity.setCustomNameVisible(visible as boolean)
Parameter | Type |
---|---|
Parameter visible | Type boolean |
Entity.setDeltaMovement(deltaMovement as Vec3)
Parameter | Type |
---|---|
Parameter deltaMovement | Type Vec3 |
Entity.setDeltaMovement(xDelta as double, yDelta as double, zDelta as double)
Parameter | Type |
---|---|
Parameter xDelta | Type double |
Parameter yDelta | Type double |
Parameter zDelta | Type double |
Entity.setGlowingTag(glowing as boolean)
Parameter | Type |
---|---|
Parameter glowing | Type boolean |
Entity.setInvisible(invisible as boolean)
Parameter | Type |
---|---|
Parameter invisible | Type boolean |
Entity.setInvulnerable(invulnerable as boolean)
Parameter | Type |
---|---|
Parameter invulnerable | Type boolean |
Entity.setIsInPowderSnow(inPowderSnow as boolean)
Parameter | Type |
---|---|
Parameter inPowderSnow | Type boolean |
Entity.setItemSlot(slot as EquipmentSlot, stack as ItemStack)
Parameter | Type |
---|---|
Parameter slot | Type EquipmentSlot |
Parameter stack | Type ItemStack |
Entity.setNoGravity(noGravity as boolean)
Parameter | Type |
---|---|
Parameter noGravity | Type boolean |
// Entity.setOldPosAndRot()
myEntity.setOldPosAndRot();
Entity.setOnGround(onGround as boolean)
Parameter | Type |
---|---|
Parameter onGround | Type boolean |
// Entity.setPortalCooldown()
myEntity.setPortalCooldown();
Entity.setPos(position as Vec3)
Parameter | Type |
---|---|
Parameter position | Type Vec3 |
Entity.setPos(x as double, y as double, z as double)
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Entity.setPosRaw(x as double, y as double, z as double)
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Entity.setRemainingFireTicks(ticks as int)
Parameter | Type |
---|---|
Parameter ticks | Type int |
Entity.setSecondsOnFire(seconds as int)
Parameter | Type |
---|---|
Parameter seconds | Type int |
Entity.setShiftKeyDown(keyDown as boolean)
Parameter | Type |
---|---|
Parameter keyDown | Type boolean |
Entity.setSilent(silent as boolean)
Parameter | Type |
---|---|
Parameter silent | Type boolean |
Entity.setSprinting(sprinting as boolean)
Parameter | Type |
---|---|
Parameter sprinting | Type boolean |
Entity.setSwimming(swimming as boolean)
Parameter | Type |
---|---|
Parameter swimming | Type boolean |
Entity.setTicksFrozen(ticks as int)
Parameter | Type |
---|---|
Parameter ticks | Type int |
Return Type: boolean
// Entity.shouldShowName() as boolean
myEntity.shouldShowName();
Return Type: boolean
// Entity.showVehicleHealth() as boolean
myEntity.showVehicleHealth();
Return Type: boolean
Entity.startRiding(entity as Entity) as boolean
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Return Type: boolean
Entity.startRiding(entity as Entity, force as boolean) as boolean
Parameter | Type |
---|---|
Parameter entity | Type Entity |
Parameter force | Type boolean |
// Entity.stopRiding()
myEntity.stopRiding();
Entity.teleportTo(x as double, y as double, z as double)
Parameter | Type |
---|---|
Parameter x | Type double |
Parameter y | Type double |
Parameter z | Type double |
Entity.turn(yaw as double, pitch as double)
Parameter | Type |
---|---|
Parameter yaw | Type double |
Parameter pitch | Type double |
// Entity.unRide()
myEntity.unRide();
Updates the custom NBT data for this Entity.
// Entity.updateCustomData(data as MapData)
myEntity.updateCustomData({custom: "data"});
Parameter | Type | Description |
---|---|---|
Parameter data | Type MapData | Description The custom data to store. |
Updates the NBT data of this Entity.
// Entity.updateData(data as MapData)
myEntity.updateData({key: "value"});
Parameter | Type | Description |
---|---|---|
Parameter data | Type MapData | Description The new Data for this Entity |
Properties
Name | Type | Has Getter | Has Setter | Description |
---|---|---|---|---|
Name airSupply | Type int | Has Getter true | Has Setter false | Description |
Name allSlots | Type stdlib.Iterable<ItemStack> | Has Getter true | Has Setter false | Description |
Name armorSlots | Type stdlib.Iterable<ItemStack> | Has Getter true | Has Setter false | Description |
Name bbHeight | Type float | Has Getter true | Has Setter false | Description |
Name bbWidth | Type float | Has Getter true | Has Setter false | Description |
Name blockPosition | Type BlockPos | Has Getter true | Has Setter false | Description |
Name blockX | Type int | Has Getter true | Has Setter false | Description |
Name blockY | Type int | Has Getter true | Has Setter false | Description |
Name blockZ | Type int | Has Getter true | Has Setter false | Description |
Name boundingBoxForCulling | Type AABB | Has Getter true | Has Setter false | Description |
Name canBeCollidedWith | Type boolean | Has Getter true | Has Setter false | Description |
Name canFreeze | Type boolean | Has Getter true | Has Setter false | Description |
Name commandSenderWorld | Type Level | Has Getter true | Has Setter false | Description |
Name controllingPassenger | Type Entity? | Has Getter true | Has Setter false | Description |
Name customData | Type MapData | Has Getter true | Has Setter false | Description Gets the custom NBT data for this Entity. |
Name customName | Type Component? | Has Getter true | Has Setter false | Description |
Name dampensVibrations | Type boolean | Has Getter true | Has Setter false | Description |
Name data | Type MapData | Has Getter true | Has Setter false | Description Gets the NBT data of this Entity. |
Name deltaMovement | Type Vec3 | Has Getter true | Has Setter true | Description |
Name dimensionChangingDelay | Type int | Has Getter true | Has Setter false | Description |
Name direction | Type Direction | Has Getter true | Has Setter false | Description |
Name displayName | Type Component | Has Getter true | Has Setter false | Description |
Name eyeHeight | Type float | Has Getter true | Has Setter false | Description |
Name eyePosition | Type Vec3 | Has Getter true | Has Setter false | Description |
Name eyeY | Type double | Has Getter true | Has Setter false | Description |
Name feetBlockState | Type BlockState | Has Getter true | Has Setter false | Description |
Name fireImmune | Type boolean | Has Getter true | Has Setter false | Description |
Name firstPassenger | Type Entity? | Has Getter true | Has Setter false | Description |
Name fluidJumpThreshold | Type double | Has Getter true | Has Setter false | Description |
Name forward | Type Vec3 | Has Getter true | Has Setter false | Description |
Name handSlots | Type stdlib.Iterable<ItemStack> | Has Getter true | Has Setter false | Description |
Name hasCustomName | Type boolean | Has Getter true | Has Setter false | Description |
Name hasExactlyOnePlayerPassenger | Type boolean | Has Getter true | Has Setter false | Description |
Name hasGlowingTag | Type boolean | Has Getter true | Has Setter false | Description |
Name isAlive | Type boolean | Has Getter true | Has Setter false | Description |
Name isAttackable | Type boolean | Has Getter true | Has Setter false | Description |
Name isCrouching | Type boolean | Has Getter true | Has Setter false | Description |
Name isCurrentlyGlowing | Type boolean | Has Getter true | Has Setter false | Description |
Name isCustomNameVisible | Type boolean | Has Getter true | Has Setter false | Description |
Name isDescending | Type boolean | Has Getter true | Has Setter false | Description |
Name isDiscrete | Type boolean | Has Getter true | Has Setter false | Description |
Name isFullyFrozen | Type boolean | Has Getter true | Has Setter false | Description |
Name isInLava | Type boolean | Has Getter true | Has Setter false | Description |
Name isInWall | Type boolean | Has Getter true | Has Setter false | Description |
Name isInWater | Type boolean | Has Getter true | Has Setter false | Description |
Name isInWaterOrBubble | Type boolean | Has Getter true | Has Setter false | Description |
Name isInWaterOrRain | Type boolean | Has Getter true | Has Setter false | Description |
Name isInWaterRainOrBubble | Type boolean | Has Getter true | Has Setter false | Description |
Name isInvisible | Type boolean | Has Getter true | Has Setter false | Description |
Name isInvulnerable | Type boolean | Has Getter true | Has Setter false | Description |
Name isNoGravity | Type boolean | Has Getter true | Has Setter false | Description |
Name isOnFire | Type boolean | Has Getter true | Has Setter false | Description |
Name isOnGround | Type boolean | Has Getter true | Has Setter false | Description |
Name isOnPortalCooldown | Type boolean | Has Getter true | Has Setter false | Description |
Name isPassenger | Type boolean | Has Getter true | Has Setter false | Description |
Name isPickable | Type boolean | Has Getter true | Has Setter false | Description |
Name isPushable | Type boolean | Has Getter true | Has Setter false | Description |
Name isPushedByFluid | Type boolean | Has Getter true | Has Setter false | Description |
Name isRemoved | Type boolean | Has Getter true | Has Setter false | Description |
Name isShiftKeyDown | Type boolean | Has Getter true | Has Setter false | Description |
Name isSilent | Type boolean | Has Getter true | Has Setter false | Description |
Name isSpectator | Type boolean | Has Getter true | Has Setter false | Description |
Name isSprinting | Type boolean | Has Getter true | Has Setter false | Description |
Name isSteppingCarefully | Type boolean | Has Getter true | Has Setter false | Description |
Name isSuppressingBounce | Type boolean | Has Getter true | Has Setter false | Description |
Name isSwimming | Type boolean | Has Getter true | Has Setter false | Description |
Name isUnderWater | Type boolean | Has Getter true | Has Setter false | Description |
Name isVehicle | Type boolean | Has Getter true | Has Setter false | Description |
Name isVisuallyCrawling | Type boolean | Has Getter true | Has Setter false | Description |
Name isVisuallySwimming | Type boolean | Has Getter true | Has Setter false | Description |
Name level | Type Level | Has Getter true | Has Setter false | Description |
Name lookAngle | Type Vec3 | Has Getter true | Has Setter false | Description |
Name maxAirSupply | Type int | Has Getter true | Has Setter false | Description |
Name maxFallDistance | Type int | Has Getter true | Has Setter false | Description |
Name motionDirection | Type Direction | Has Getter true | Has Setter false | Description |
Name name | Type Component | Has Getter true | Has Setter false | Description |
Name onPos | Type BlockPos | Has Getter true | Has Setter false | Description |
Name passengers | Type stdlib.List<Entity> | Has Getter true | Has Setter false | Description |
Name percentFrozen | Type float | Has Getter true | Has Setter false | Description |
Name pistonPushReaction | Type PushReaction | Has Getter true | Has Setter false | Description |
Name portalWaitTime | Type int | Has Getter true | Has Setter false | Description |
Name position | Type Vec3 | Has Getter true | Has Setter false | Description |
Name registryName | Type ResourceLocation | Has Getter true | Has Setter false | Description |
Name remainingFireTicks | Type int | Has Getter true | Has Setter false | Description |
Name rideableUnderWater | Type boolean | Has Getter true | Has Setter false | Description |
Name rootVehicle | Type Entity | Has Getter true | Has Setter false | Description |
Name shouldShowName | Type boolean | Has Getter true | Has Setter false | Description |
Name showVehicleHealth | Type boolean | Has Getter true | Has Setter false | Description |
Name soundSource | Type SoundSource | Has Getter true | Has Setter false | Description |
Name stringUUID | Type string | Has Getter true | Has Setter false | Description |
Name tags | Type Set<string> | Has Getter true | Has Setter false | Description |
Name teamColor | Type int | Has Getter true | Has Setter false | Description |
Name ticksFrozen | Type int | Has Getter true | Has Setter false | Description |
Name ticksRequiredToFreeze | Type int | Has Getter true | Has Setter false | Description |
Name type | Type EntityType | Has Getter true | Has Setter false | Description |
Name vehicle | Type Entity? | Has Getter true | Has Setter false | Description |
Name x | Type double | Has Getter true | Has Setter false | Description |
Name y | Type double | Has Getter true | Has Setter false | Description |
Name z | Type double | Has Getter true | Has Setter false | Description |