AnvilRepairEvent
Link to anvilrepairevent
The event is not cancelable.
The event does not have a result.
Importing the class
Link to importing-the-class
Importing the class is recommended for events, simply add this line to the top of your script file.
ZenScript Copyimport crafttweaker.neoforge.api.event.anvil.AnvilRepairEvent;
Listening to the event
Link to listening-to-the-event
ZenScript Copyevents.register<crafttweaker.neoforge.api.event.anvil.AnvilRepairEvent>(event => {
println("AnvilRepairEvent ran!");
});
Supertype
Link to supertype
AnvilRepairEvent extends PlayerEvent. That means all methods available in PlayerEvent are also available in AnvilRepairEvent
Properties
Link to properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name breakChance | Type float | Has Getter true | Has Setter true |
Name left | Type IItemStack | Has Getter true | Has Setter false |
Name output | Type IItemStack | Has Getter true | Has Setter false |
Name right | Type IItemStack | Has Getter true | Has Setter false |