PlayerXpEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.xp.PlayerXpEvent;
Extends
PlayerXpEvent extends PlayerEvent
.
Members
Getter
Getter
// PlayerXpEvent.entity as LivingEntitymyPlayerXpEvent.entity
Return Type:
LivingEntity
Getter
Getter
// PlayerXpEvent.hasResult as boolmyPlayerXpEvent.hasResult
Return Type:
bool
hasResult() as bool
// PlayerXpEvent.hasResult() as bool;myPlayerXpEvent.hasResult();
Return Type:
bool
Getter
// PlayerXpEvent.result as EventResultmyPlayerXpEvent.result
Return Type:
EventResult
Setter
myPlayerXpEvent.result = myResult;
Parameters:
result: EventResult
Type: EventResult
result() as Result
result(result as Result)
myPlayerXpEvent.result(myResult);
Parameters:
result: EventResult
Type: EventResult
setAllow()
sets the event's result to script.zs
allow
// PlayerXpEvent.setAllow();myPlayerXpEvent.setAllow();
setDefault()
sets the event's result to script.zs
default
// PlayerXpEvent.setDefault();myPlayerXpEvent.setDefault();
setDeny()
sets the event's result to script.zs
deny
// PlayerXpEvent.setDeny();myPlayerXpEvent.setDeny();