LootingLevelEvent
Importing the class
If you need to reference this type directly, like when casting an Array, or as a parameter, you will need to import it. Simply add the import at the top of the file.
import crafttweaker.neoforge.api.event.entity.living.LootingLevelEvent;Extends
LootingLevelEvent extends LivingEvent.
Listening to the event
This event can be listened to like so:
events.register<crafttweaker.neoforge.api.event.entity.living.LootingLevelEvent>(event => {    println("LootingLevelEvent ran!");});Members
Getter
// LootingLevelEvent.damageSource as DamageSourceevent.damageSource
Return Type:
DamageSource
Getter
// LootingLevelEvent.entity as LivingEntityevent.entity
Return Type:
LivingEntity
Getter
Getter
// LootingLevelEvent.lootingLevel as intevent.lootingLevel
Return Type:
int
Setter
// LootingLevelEvent.lootingLevel = (lootingLevel as int);event.lootingLevel = myInt;Parameters:
lootingLevel: int  Type: int